Pasting this link to your store page for developers interested in purchasing this file
construct.net/en/game-assets/game-templates/direction-capx-393
Thanks!
Sea Sniffers loooks like a fun game! Wishlisted 👍
Thank you for the write-up! I appreciate the flexibility of saving as a folder vs. a file.
I have a question about the save & backup options:
When selecting "Backup location," there's an option for Google Drive, OneDrive, Dropbox (cloud save), Same Location, and Local Folder.
If I select "Same Location," does this mean the game saves in the first folder I chose? And does "Local Folder" refer to where I’ve set it to autosave?
I’m concerned because when switching between two projects, the Local Folder backup seems to overwrite the previous one. Is this how it's designed? If so, is there a way to avoid selecting a Local Folder, so C3 asks where to save backups per project?
For someone who focuses on games and accessibility, I really appreciate the keyboard mapping example - thank you 🙏
As a solo dev hesitant to jump into source control, your tutorial was a game-changer! Now I'm excited to finally integrate it into my workflow and open the door to future collaboration. Thanks for making it so approachable!
I'm having a blast with these levels and puzzle designs! The way you introduced those new elements in Level 6 was super clever, it really kept me on my toes.
Just a heads-up, since the game relies mostly on keyboard, adding a quick key for undo and accessing the menu would be a fantastic accessibility option for some players.
Seriously, keep up the amazing work, Kodeleo! Can't wait to see what game you cook up next! ✨
Wow, this team is churning out updates like crazy! I'm so grateful for their hard work and dedication.
So glad to hear that! I completely forgot about ludum dare and appreciate the reminder too
The new games are awesome!I was looking for a good reference for an RPG encounter game and I'm super happy to see one included in this update! Thank you, Ashley, Tom and Team Construct
Thank you for these solid updates!
I really appreciate the dynamic layers 🤩 Just came in time for me to implement into my prototype :D
Much appreciate your feedback - thank you!
noiiice! Thank you for the sub-layers and all the many bug fixes! Cheers to the team
Very efficient approach!
Thank you for sharing this process pipeline :)
Cheers
Is there a Construct 3 file I could download to follow along with this tutorial, please?
Thanks
Glad this is open to the community, cheers!
Member since 16 Nov, 2011
If you have feedback, or a better method - please do leave a comment