TELLES0808's Recent Forum Activity

  • You can download the capx of this sandBOX, where have a lot of poses.

    scirra.com/arcade/example/418/sandbox

    I did my falling setups work like this:

    Set the player jump strength bigger, or the gravity lesser, it can have many solutions. Player jump peak happen when the player jump become a player fall, so, when he start to fall, set to check "if player is falling" and set the falling speed like you want, set the acceleration, and so on.

    Also, you'll need to learn very well how conditions works, and make a web of conditions to make all the complex interaction between each other.

    Any specific question, post here, and We may can help you.

    Cya~

  • Download the last beta version.

    http://www.scirra.com/construct2/releases/r95

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  • I'm really thinking about start to move the scenario objects literally because of it, the collision polygons also maintain this offset.

  • So awesome =P

    You have a diamond in your hands, puzzles are amazing when well done =P

  • Lemmings, and much more xD

    Do you know this address?

    <img src="http://www.abandonia.com/images/links/reloaded.gif" border="0" />

    <img src="http://www.abandonia.com/files/games/956/Commander%20Keen%206%20-%20Aliens%20Ate%20My%20Baby%20Sitter_thumb.png" border="0" />

    abandonia.com

  • I loved the pixelarts, I'm fan number one when talking about pixelising something, like you, I'm lover of Lucas Arts games and played all of them. I remember the first game launched for CP500 decades ago, after that game, all my passion made this hobby a real thing, and you can blame Lucas Arts and much other games made for DOS and OS2.

    Pixels, We .<3? you! xD

  • Pewww, many work to do for simple 2D games xD

    Right now I'm learning how to storage and load data to make a save system.

    Also, I'm planning to make some improvements on my game, like mining to earn gold, stairs, etc.

    You can check how it's going here: http://goo.gl/nnk3Q

    I believe the enemies won't get working before November, because it's a hobby, so my time is very short to spend doing games, and design something nice to fight against will be a huge work =(

    The critters and some small monsters with basic AIs are coming alive around 10 of August.

    The game will use an old inspiration, a RPG game called Equilibrium, where I did the end of the World and how a guy finished up saving the humanity and restoring the Earth with a new whole ecosystem. =P

  • Awesome, thanks mate.

  • I know it will save your data, but HOW? What were the expressions like 'Save "Wfile" from Wood' or something like that? An did that have to do with instance variables?

    <img src="smileys/smiley5.gif" border="0" align="middle" />

    It just storage some variables where you can read from webstorage, so, when you load the file, it will load that variables and show the game after that statement, but you'll need to make your game all following this philosophy.

    Example: I'm doing a RPG, where the player get lvl 3 and 3200XP, also a sword with ID number of 3, he is on the map 3, unlocked map 2 and 1 and a shortcut number 13.

    Webstorage it and restore it, all the thing on the game will check their variables, consolidating only the checked variables, so, your player will come up, after loading, with the maps 1, 2, 3 and the shortcut 13 opened, also, a sword number 3, 3200XP, and level 3, hes last position can be done making a new variable, telling the game the player position map, so on.

    This is an awesome way of making RPGs and simpler games.

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  • , the official "light and shadow" for C2 is on the todo list.

    What Goury said is clone and deform the cloned object to appear like a shadow. But it'll be insanely hard for you, so, it's better to wait for Ashley make it officialy for C2 or use a plugin (what will make your game unplayable on the Arcade)

  • SandBOX now is detecting edges and grabbing on ceiling, so, We all have two workarounds by this time, Miu3 and sandbox xD

    Feel free to download the CAPX on the Arcade.

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TELLES0808

Member since 27 Oct, 2011

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