GenkiGenga's Recent Forum Activity

  • Try this out.

    The missle now has a cooldown variable so that when its fired it travels forward a little bit before steering.

    For the steering itself instead of just setting the angle, it now rotates toward the position by 3 degrees. Check it out and play around with the numbers to suit your preference.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Still looking good Face, keep it up.

  • It's really looking awesome. Cool little story and already showing a fair bit of polish. Can't wait for a demo.

  • I don't have an iphone 6 to test with, sorry. What you could do in the meantime though is check what the resolution of the screen is and then just manually set the window size of the browser to that resolution. You could use some bar sprites to help line it up properly.

  • Hey Trailbike,

    It sounds like you want to compare the variable changing the speed. If your condition is "When key down add to speed", you just have to add another condition that makes sure the speed (or number) isn't over the amount you want it to go over.

    Here is an example.

  • As long as you are using scale outer you will be fine. If anything will be a little more room on both of the sides but the height will be the same.

  • You do not have permission to view this post

  • Even just having a ruler on top would be awesome, it always feels weird manually measuring something against the monitor. +1

  • Very nice Beaver, my favourite is definitely the 3rd one down but the first one is also pretty atmospheric.

  • Version 1.4

    Few random bug fixes and another new deck!

    Still missing a lot of magic effects but I've added a tile animation for the entangle spell. It's really basic at the moment but will be animated nicely when I get around to it.

    All cards now come up on the opponents screen as they are played.

    Subbed in some new music, now looping.

    Quick update: Touched up the majority of walking animations, it should also now look consistent on weaker hardware.

    Made a balance change to spells and creature abilities than give you mana. When you receive an additional resource you can use it straight away instead of having to wait till next turn.

  • I like the name, game is looking pretty fun. Keep it up!

  • Very nice. Looking forward to seeing more.

GenkiGenga's avatar

GenkiGenga

Member since 20 Oct, 2011

Twitter
GenkiGenga has 5 followers

Trophy Case

  • 13-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x2
    Popular Game One of your games has over 1,000 players
  • Coach One of your tutorials has over 1,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

20/44
How to earn trophies