This uses two of my addons to do the heavy lifting: Radial Progress: Animate Text: Precisely, it uses the new feature from animate text that allows you to make...
Hi, I don't really have the time or energy to explain everything in details, so here is the file: JS Only. Alternative With Events (the JS code is still in ther...
This time I come with a brand new kind of thing. A fully fledged JS module! There's not too much to explain, and I'm gonna be honest, it's pretty late right now...
As always, the file is available for free on my Patreon: The obvious requirements to having a tooltip system is to have some kind of UI system. I was tempted to...
Two Construct Times in two days, what's happening? Yeah from now on, I decided I won't stick to a "schedule" and just release whatever the hell I want whenever...
Hey, I'm back with a new video tutorial after a long pause. This time, I'm showcasing how to make a menu compatible with gamepad. As always the file is publicly...
This tutorial will list the very hacky tips that will allow you to do pretty great things, but that risk getting broken for no reason at any point in time. Usin...
This time I've made two examples on how to integrate JS libraries to C3 projects, and in particular visual consoles. Visual consoles are super useful for when y...
C3 does Javascript in a bit of an odd way. Things don't exactly work the way you might expect them to work if you're used to regular Javascript in a browser. In...
Today I come back with a new Construct Time: A loading screen ! First of all, the file is publicly available on my Patreon: Making a simple loading screen in Co...
This week, I wanted to try making a mirrors effect, with lots of sprites in the foreground copying and distorting something happening in the background with som...
What will this be? Who knows? Check it out next time ))). You have ideas or requests? Put them in the comments, and I might make them.
Member since 3 Aug, 2015
Sometimes I do some cool stuff in Construct. Sometimes I like to talk about it.