gfmichels's Comments

  • Thaaanks!

    Do you know of any example projects that accomplish this?

  • About the achievements, I tested them and they are working, However, despite playing the sound, it does not appear on the screen during the game.

    The documentation says that this is due to the Overlay, I tried using it with it active and deactivated but the problem persists.

    What would be the correct way to solve this in terms of structure? do I activate or deactivate Overlay, do I execute any event after unlocking the achievement? Thanks

  • Sorry for the huge text haha, thank you very much, I feel that this part of saving a JSON and loading it is what is missing in Construct3, and if it has already been implemented I need to learn now, after that the sky is the limit..

    Congratulations for the attention to the community, let's dethrone Unity HAHA

  • Thanks for replying Ashley, I'm already testing WebView2 with this Addon on Steam, congratulations on the significant improvements :)

    Regarding the explanation in the Documentation, I had commented after reading it, I am confused about how to use it, because according to the posts in the Forum and in the File System Guide, it is mentioned that it is not possible to save a file directly on the user's machine without permission.

    I saw that WebView2 creates a folder in Appdata just like Nwjs, I will test later which of these files are responsible for saving the game and then point to the Steam Cloud...

    According to Documentation tab, I can save my game's JSON in a location using the File System, is there an example of doing this using LocalStorage and Arrays, or even a better way to load a JSON array from Save..?

  • Any tutorial or video teaching how to save to the Cloud using the File System? I use LocalStorage and Array to save, but the location of the json is unknown.

  • In my head, it would be perfect to start the game -> create a save json file in the Documents Folder, when exiting the game, save this Json in the Documents Folder, and when starting again I was able to load this file, with these changes does anyone know if it is possible to do this now?

  • Congratulations, it's cool to see interesting Brazilian games

  • These are improvements that really add value, I even feel like they listened to my requests. Congratulations to Construct Team, please never sell your business or close it, You guys are making history.

  • Congratulations on the team's work, Construct for me is the strongest engine on the market, if I could I would like to ask for more attention to those who develop for PC, I feel that many of the things I use to be able to launch on Steam are "hacks" for the WEB version, perhaps a review on NW.js or another way so that we can work on good .exe software.

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gfmichels

Member since 1 Jul, 2024

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