zenox98's Recent Forum Activity

  • Crash on exit.

    OS: XP sp3

    Release 28.2 (32-bit)

    OpenGL 3.3.0

    GeForce 9800GT

    Don't know if below is of any use:

    Trace shows:

    function: Construct2

    00505e58 1000 adc [eax],al

    00505e5a cc int 3

    00505e5b cc int 3

    00505e5c cc int 3

    00505e5d cc int 3

    00505e5e cc int 3

    00505e5f cc int 3

    00505e60 55 push ebp

    00505e61 8bec mov ebp,esp

    00505e63 83ec1c sub esp,0x1c

    FAULT ->00505e66 ff4f08 dec dword ptr [edi+0x8] ds:0023:00000008=????????

    00505e69 53 push ebx

    00505e6a 56 push esi

    00505e6b 0f85b0000000 jne Construct2+0x105f21 (00505f21)

    00505e71 8d9894010000 lea ebx,[eax+0x194]

    00505e77 8d45f0 lea eax,[ebp-0x10]

    00505e7a 8bcb mov ecx,ebx

    00505e7c e8ef4ff1ff call Construct2+0x1ae70 (0041ae70)

    00505e81 8d45e4 lea eax,[ebp-0x1c]

    00505e84 8bcb mov ecx,ebx

    00505e86 e88580fdff call Construct2+0xddf10 (004ddf10)

  • Presented without comment......

    http://www.theregister.co.uk/2011/02/14/html5_in_2014/

  • Having worked in IT for 15 years, and seen fads come and go - and I am NOT saying HTML5 is a fad - I can't see that anything other than the usual 5 minute diversion type games being developed, and that is not what I was hoping for.

    Having re-read what Ashley proposes and the comments here, I find it a bit disappointing to be brutally honest - I'm pointing the finger at you tulamide (only joking)!

    Even with it's quirks and bugs, Construct 0.9x is a brilliant little dev tool, and only needs a decent level/tile editor system to be complete (for me). As a learning tool for kids, it's invaluable.

    If this is the future, then so be it. But old dog that I am, I think I'll stay here, in the past for now

  • My 2 cents.

    I think that the notion that hTML5, cloud computing etc are a panacea is not necessarily the case. However, the way Construct2 can use numerous exports is a great idea, but I would personally have hoped for the exe to be the standard, and HTML5 as an option.

    I look forward to seeing how this all turns out. Good start, guys

  • If I change the go to Layout condition to "World 1-1" it crashes. But If I then toggle the 'Restart Layout' condition '+ Fade: Opacity Greater or equal 100' so that it ignores the fade condition, then it restarts immediately without the death animation.

    It must be a logic thing. I'l keep looking.

  • You'll never be able to play Crysis 2 with that card

  • What's your setup, Noga?

    I always build my own rigs, but my current is getting on a bit - Crosshair mobo, AMD X2 6000+, 1GB GeForce 9800GT, but I never have a prob running any game, and Construct never slows down for me.

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  • 500 fps but I did shrink the daft layout size - 1280 should'nt be a default IMO. Only uses 5MB VRAM.

    Good visual effect.

  • If the new 2.0 continues with the intuitive, fluidic programming style that the current one has - and which in my opinion makes it far superior than many current commercial systems - then not only would I happily move to 2.0, but would be more than willing to pay.

    Just a thought, but when Edgar Vigdal remade Deluxe Galaga for the PC - Warblade - I was more than happy to pre-buy before the finished project, because I knew it would be worth it. Maybe you could go the same way?

    As I say, just a thought / suggestion.

  • .cap works OK for me.

  • Pretty cool. I copied the group 20 times and it didn't slow down at all. Could be useful - I'm thinking shrink down and use in candle-lit walkways etc!

    Many thanks

  • Do the examples that come with the plugin work?

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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