andreyin's Recent Forum Activity

  • I'm going to try it with Dropbox now, you said I'd have to put every file in the same folder, do you mean that literally or do I still have to create a sub-folder "images" for the sprites?

    edit- nevermind, I created the sub-folder "images" and it worked. I feel so dumb, I've had dropbox since 2009 and I never knew that to make the files public I had to put them in the "public" folder, I always searched for that "Copy public link" option and never found it.. <img src="smileys/smiley18.gif" border="0" align="middle" />

    Thanks!

  • Sorry to bump this old thread, but I have the same question.. for some reason dropbox didn't work for me, so I was wondering if are there any other free servers just so I can try my game and show some friends?

    If not, maybe a cheap server?

    Thanks!

    edit: also, I'm a real noob when talking about servers and stuff, what do I have to look in a host to be able to host Construct 2's games? HTML5? Java? PHP?

  • I highly recommend Graphics Gale, started using it yesterday and after some tweaking with the hotkeys (creating my own) I began to love it.

  • I actually used Construct's image editor to draw pixel art, and before that the Multimedia Fusion image editor.. I got to used to them because they're so easy to use, and I can draw anything quickly just to see what it looks like in-game then refine it later.

    I should try Graphics Gale, I remember trying it years ago and not liking it, but who knows?

  • Amazing!

  • It's showing now, thanks Tom!

  • > What do you mean, "run out"?

    I think he's referring to the 'Early Adopter' price reduction, which will run out eventually, not the license (I hope!!!) :)

    Tom has already said you buy the one license only, for ever, and only need to upgrade to a commercial license (pay the difference) when you start making 5g or more. Well, that's how I read it :/

    Yeah, I asked on twitter once and they confirmed it. You buy it once, and if you make more than 5k you pay the commercial license.

    I do hope I can make more than 5k by making games someday haha

  • E-mail sent, I wasn't logged in when I bought it ):

  • Just bought my license. For now the standard license suffices well enough for me. I plan on making commercial games at some point in the future, and if the early adopter plan runs out before I hit 5000 (likely). Hey, more money to you guys! =)

    What do you mean, "run out"?

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  • Bem legal cara, bom ver mais brasileiros nessa �rea :)

    Boa sorte e continue com o bom trabalho!

    Pretty good man, it's nice to see more brazillians getting into this area :)

    Good luck & keep up the good work!

  • I have no idea what are you guys talking about.. I downloaded it just fine.

    It looks great, I really like it, but the controls are awful.. hardness in games shouldn't come from the controls, but that's just my opinion. I just wish it wasn't so hard to control, I mean, I push forward and let it go and the block will still move A LOT, keep sliding, etc..

    Anyway, it's great.

  • Whoa, this is a great plugin. Exactly what I was looking for.

    I've been having some trouble understanding everything tho, is there any documentation on it? Like, I can't read a single event sheet line and fully understand what's written haha.. like the sprite "weight", I have no idea what that is supposed to be.

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andreyin

Member since 11 Jan, 2010

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