scidave's Recent Forum Activity

  • p.s. Have no plans to break old games w/ update. Will release update to old version (at some point :-) then a new plugin that does probably break old games if I really deem that worthwhile.

  • I've sold off my main computer and using Linux right now. Would have to stand up a new Windows VM. Honestly, seems like with CC being retired there isn't going to be much demand for me to continue. But I'd still like to fix a few bugs just because it is my baby. :-) Still have plans to do a basic upgrade of plugin...but I work 12+ hr days and just not a lot of time nowdays.

  • Congrats! Good to see you having success with this game.

  • Fun game! Liked the music and game controls. Nice and simple but keeps your attention.

  • Since we are on the topic of CC/C2.. :-)

    There have been some tragic bugs in big games, see this awesome game if you haven't played it before:

    scirra.com/forum/phenomenon-32_topic39957_page1.html

    I feel terrible for the author because you could be playing for hours and then just have your game hose on you. That being said it is still worth a play through. There have been some great games made with CC and who knows we will probably see a few more great ones to come. Probably wont see many huge games though.

    Now I want to dig up all the old games...especially some of the Russian ones (remember Mary Jane). ;-)

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  • Sad to hear about your health Tulamide (and your news Newt about heart problems). You have to take care of yourself first. It has been great working with you on Python and network stuff and plugins and help questions over the last couple years. You have contributed incredibly to this community and helped lots of folks including myself. I kinda took the move to C2 as a chance for a break as well from coding plugins. Although I still hold out a bit of hope I'll release an upgrade to the Network plugin sometime in the near future. Best wishes to you!!

  • Nice video and great ambiance! Looks like 2D Minecraft like background.

  • Just a heads up, I'm back to updating this plugin. I'm using Visual Studio 2012 and getting ready to upgrade the ENET core to 1.3.6 which adds a ton of bug fixes. Currently running into some odd behavior with the plugin crashing so I might have to start from scratch to figure out what is up. Just bought another laptop to help with debugging too.

    Plan is to get plugin correctly working targeted at Win8 - Winxp, update to ENET 1.3.6 base, and then release with no new functionality. At that point will have to rely on users to help me figure out where this illusive bug is. I hope to have new release sometime in Jan.

  • Another way is to write a Registry key using Construct's registry option. There are several keys you can write to with the most common being:

    Registry Keys:

    HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Run

    HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Run

    Here is a big list of all the possible ways to auto start a program:

    bleepingcomputer.com/tutorials/windows-program-automatic-startup-locations

  • Hey Arsonide,

    Do you know if anything has changed with the SDK? I don't want to have to rebuild my plugin from scratch.

  • One of the coolest menu systems I've seen. Very, very nice!

  • Hi,

    As far as compression improving speed...I was thinking more for internet connections with little bandwidth. You are right that most of the time latency is the problem. However, the ENET plugin right now sends everything as a text string...this has potential to send very large packets which "could" consume precious bandwidth. So it would be nice to make it more efficient. Odds are though it doesn't help many real world game situations..as you mention because the problem is latency.

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scidave

Member since 4 Jul, 2009

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