Hi,
Nice to see your familiar art.
I’d recommend testing the 3d in construct a bit more. Even though the default texture for the 3d object is for dice, there is a big limit. You can only rotate on the z axis, so full 3d rotation isn’t quite possible without more work. There is a pay for 3rd party plug-in to be able to rotate fully in 3d. Or you can utilize the mesh distort feature to move the corners of sprites around in 3d. The closest to an example of dice with some physics is here, but it needs a lot more work as it’s only one dice.
construct.net/en/forum/construct-3/how-do-i-8/create-3d-dice-rotation-167723
The rest of what you’re after should be much more doable. You can use the canvas for drawing. Sounds like you’d be just writing down the results yourself but with more events I suppose you could make it do that in a more automated way.
Even though they are similar games I’d say start with one and just tweak it for the others. The event system is largely the same in c3 as c2.