lucid's Recent Forum Activity

  • not yet, but I should have a better idea within a month or so. The best I can say is expect something within the first 3 months.

  • update in original post

  • Thanks everyone who contributed, spread the word, and cheered us on. We are super funded now. Time to get to work!

    <img src="http://dl.dropbox.com/u/1013446/Spriter%20Releases/graph.PNG" border="0" />

  • as amazing as it sounds:

    http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf

    original posting:

    http://www.flamehaus.com/bbs/viewtopic.php?f=13&t=163319&p=3637282#p3637282

    <img src="http://s01.fileha.us/fh4f91cfc3abb91.jpg" border="0">

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  • A:There's no way to break physics joints?

    like unjoint it?

    B:also, I'll check this out for myself also, but in case someone responds first: moving physics objects with 'not physics' breaks everything right?

    C:also, is there no way to turn off physics collisions?

  • Hi guys,

       Still don't know whether I'll be in ludum dare for sure, but I knew a few people have mentioned using Spriter. Neither CC or C2 plugins are ready for this, so that's why I didn't post this as an update in those threads, but the not everyone will use scirra stuff though, so wanted to share it with scirrans anyway. The update gives devs and animators the ability to export and create support for bounding box. Also, we enabled export to transparent PNG as a free feature from now on to thank backers, so you can still use it to animate. Images are links to the post. Please tweet this and share it everywhere:

    <img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/LD2009-Highres-550x71.png" border="0">

  • Could be fun. Might join in, if schedule and theme are right

  • I always thought Ghost Shooter was a remake of Gauntlet

    <img src="http://www.abandonia.com/files/games/323/Gauntlet%202_3.png" border="0" />

  • I would recommend just starting with the beginning tutorial, particularly ghost shooter, and then a platform tutorial, and post questions when you get stuck in 'How do I?' for C2, or Help/Tech Support for Construct Classic. Usually open-ended help requests don't get much response.

    also, welcome to Scirra!

  • There's this particular KS project I had looked at a while ago that looked cute/fun, and I just sorta expected it to do well once it caught on. however they have about 9 days left, and it looks like they could use a little help. I wanted to share the project here, and encourage people to spread the word and back if they also like the project. Also, of course feel free to post other attention-worthy projects, especially if they aren't getting attention. Pic is link to project page:

  • Thanks again everyone, update in the OP.

  • Thanks guys.

    tonycrew, by having purchased it, you get the free CC plugin, the C2 when it comes out(or another if you prefer), and if you've pledged 25$+ to the kickstarter you get another plugin of your choice.

    I just read that earlier today, actually, Noga. I hope not as well

    The big news today is we released a document that begins describing the 2D Rigging system for Spriter 1.0.

    dl.dropbox.com/u/1013446/Spriter%20Releases/features/Containers.pdf

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lucid

Member since 16 Jan, 2009

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