alastair's Recent Forum Activity

  • alastair yes, much better

    Thanks, sounds great! Hopefully it can be added.

  • Does anyone have a Steam Deck yet?

    I'm curious if our C3 games will run on it yet.

    Would be cool if someone could visit gamepad-tester.com to see if the Deck's gamepad controls are supported by browsers yet

    cheers

  • Would this have better performance than lots of sprites with the physics behavior?

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  • Thanks for support with your comment!

    It's good to hear other people having the same problem.

    Thanks I didn't know about that keyboard shortcut.

    There's so many hidden shortcuts.

    From memory I'm pretty sure that both C2 and CC used to show keyboard shortcuts, so it's a regression that C3 doesn't show them.

  • It's convenient being able to quickly click the preview button to test your game.

    However! This button uses "Preview Layout" and 99.9% of the time this is not the preview option I want to use!

    Therefore, since I test my game frequently, it would be a wonderful improvement for my workflow (saving clicks, time, and effort) if I could change this button to be one of these other options:

    The default option for the preview button could be placed in the settings menu:

    This way I can click that drop down menu once in the Settings menu, rather than every time I want to preview my game.

    If you would like to support this idea, you can give votes on it here: construct3-21h2.ideas.aha.io/ideas/C321H2-I-439

    Thank you for your consideration! 💖

  • I had this bug too. I was using a different computer, and it wouldn't give me permission to save.

    But that's because the Setting was on "save as".

    So I went to the save option: "download a copy", and was able to save my work there.

  • By "project view search" do you mean how you can search your project here for objects?:

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  • Thanks for all the great ideas! It's great to see that others think that improving this would help improve their workflow too.

  • Have you found that finding events in C3 is inefficient?

    For example currently it's impossible to search for an exact event like this:

    "spriteA overlap spriteB"

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  • If you're able to word it in a way that sounds like a bug, perhaps you could submit them in that section instead, and the developers may take the suggestions more seriously then?

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alastair

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Member since 14 Jul, 2007

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