Construct can export your project as a macOS desktop app using WKWebView . This is basically a version of the Safari browser engine that is built in to macOS. I...
Construct provides two export options for both Windows and macOS. The NW.Js export option can provide Windows and macOS desktop apps. There are also lightweight...
Construct can export your project as a Windows desktop app using Microsoft Edge WebView2 . This is basically a copy of the Microsoft Edge browser engine that is...
When Construct's Javascript coding feature was launched in 2019, all the scripts in a project ran as classic mode scripts. This is how Javascript has run in web...
Often people want to work on the same Construct project as a team. Construct supports saving projects in a folder structure, where each part of the project is s...
A video tutorial covering the basics of how to use timelines in Construct 3. A written version of this tutorial is available too - see Getting started with Time...
In Construct, Timelines are sequences of changes over time. They can be used to make pre-defined movements and animations, such as cut-scenes. This tutorial wil...
Support for exporting Universal Windows Platform (UWP) apps is deprecated in Construct 3 and will be removed in a future release. Construct 2 is also scheduled...
The ShadowLight plugin is able to do some cool shadow-casting effects. However when you add two lights, it can become difficult to get working correctly. By def...
There are a few tricks you can use to ensure the download size of your project is as small as possible. Here's a few options to look at. By default, Construct 2...
For an immersive, native-like experience in a browser game, it's important to be able to use the full display and perhaps lock to the intended orientation. This...
Construct 2 can export your project as a traditional desktop app with NW.Js , which is basically a standalone version of the Google Chrome browser. In other wor...
Member since 21 May, 2007
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Wider technology issues from Ashley's perspective.