Ashley's Recent Forum Activity

  • I think it's some kind of rendering bug in NW.js. It looks like it's working again in the next version of NW.js (0.48+) judging by the nightly builds.

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  • The PhoneGap Build service has effectively been retired, and doesn't work any more. Use Construct's own build service, or do manual builds with the Cordova CLI.

  • As I said before, threads with lots of people talking about a bug are often actually a mish-mash of different issues, and they all get confused together making it even harder to do anything about it.

    Besides, it is impossible to do anything unless we have a sample project and reliable steps to reproduce the issue. So even with a thread with lots of people who really are talking about the same issue, there's usually nothing that can be done until that information is provided.

    The bug report guidelines on the issue tracker are specifically designed to solve both problems.

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  • Unlimited undo is basically a memory leak, so there needs to be some kind of limit.

    I thought 200 would be enough in practice - C3 has been out for about 3 years and I think you're the first to notice the limit! I guess we could add a setting for that.

  • I don't believe there were any such issues with Instant Games. Do you have a link to the thread you are talking about?

  • Most of the time, when I check an issue based on a brief comment or forum post, it works fine. It's because there is usually some specific circumstances or details that cause the issue but were omitted. Unfortunately this means most such "just mentioning" reports of issues are useless. Repeatedly checking dozens of things every day which all work ends up wasting lots of time, and time is by far our most limited resource. This is why we ask for bug reports to be filed. We also have carefully crafted bug report guidelines written up to help people file useful reports.

  • Those are the two I tried, and they both worked fine for me.

  • I unlocked the thread again so discussion can continue. However I have to point out that nothing can be done until an issue is filed following all the guidelines - we need that information to be able to investigate, which is why it is required. I've also noticed in the past a tendency for such forum threads to be counter-productive as passers-by come in and throw in some other issue that may well be unrelated, which only serves to confuse the issue and make it even harder to help or find a solution to the problem. It's important to keep information clear and on-topic to be able to solve problems, which is another reason our bug report guidelines say to only describe one issue per report. Otherwise it ends up with different issues each with their complications and circumstances being mashed together, confusing the circumstances of one issue for another, when issues are often already complicated and difficult enough to begin with. So while the forum thread is unlocked, I would warn you that continuing vague discussions about bugs on the forum may well make it worse, not better.

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  • I've taken a quick look and I'm afraid I don't think it's feasible to recover any of them, at first investigation.

    The problem is the project is set to use the C3 runtime, but it still uses a lot of the third-party LiteTween addon. I tested with the version available here. This addon is only available in the C2 runtime.

    It should be impossible to set this up, because Construct will stop you switching the runtime if the project uses any C2-only features, including third-party addons.

    Not only does the project use the LiteTween addon, it also uses several C3 runtime specific features, such as the new built-in Tween behavior, and the new built-in functions, both of which are not available in the C2 runtime.

    So all three projects use a significant number of features only available in either the C2 runtime or the C3 runtime, so it's not possible to set a runtime where it works. For example I tried modifying the project file to use the C2 runtime again, but then it fails to load due to the use of C3 runtime features. It appears in both cases there are lots of these features used all through the project, so it doesn't seem feasible to remove them all in a reasonable amount of time.

    As I said Construct should prevent you using features or switching runtime where there is any incompatibility. My best guess is either the project files were edited manually outside of Construct, corrupting them, or there are different versions of the third-party LiteTween plugin around, and you installed the wrong version (possibly an earlier version) that corrupted your project. Maybe there is a version of the LiteTween plugin around that supports the C3 runtime - if so that may fix the problem. Unfortunately third-party plugins are the responsibility of their respective developers, so that's out of my hands.

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Ashley

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