Ashley's Recent Forum Activity

  • Please report any problems to the issue tracker following all the guidelines. It's impossible to do anything about just this post, we need the extra requested information to be able to help.

  • I think you'll need to contact Applovin about it. It looks related to restrictions placed on their side.

  • Please only post in English on the forum.

  • You can't request permission on startup. See the documentaton on the 'request permission' action. As with many features these days, you must also use secure hosting.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Every device I ever tried, that permission was not needed and it successfully connected anyway. I've no idea why this is the case. I usually try to avoid adding hacks like this, since the hacks themselves can later on cause problems of their own, and if you take away the hack then you're back to square one. The best approach is to solve the real problem, and I can't understand what that might be.

  • It should work - WebM Opus is supported on all platforms. (It's using other formats that causes problems, because they're not always supported on every platform.) If your project is definitely using WebM Opus exclusively already, share the project file and we can take a look at what might be going on.

  • This is one of the reasons I'd prefer to move everyone over to the browser version wherever possible. NW.js has been a regular source of odd and awkward bugs that aren't in Chrome, and the fewer people use NW.js, the less that will be a problem. I think a lot of people started using the NW.js desktop app in the first place for the local file system access, which can be done in Chrome now, so you don't need NW.js for that and can move over. However I do appreciate that specifically for testing NW.js features in your games, it's still useful to use the NW.js desktop app. (There's also the NW.js remote preview that lets you test NW.js while using the editor in the browser which might be another option to try out.)

    Follow the link to nightly releases to find the very latest builds: https://dl.nwjs.io/live-build/

    Like any software's nightly builds they can be hit-and-miss on quality, but the 0.48 version indicates that this particular rendering issue does seem to be already fixed. So it's just a matter of time to wait for the next update to roll out, or you can try just using the nightly release already.

  • Enable advanced minification on export, and it'll be tough to make sense of any of the code.

  • As I said, such technical barriers will make it harder, but not impossible. If the app can decode the details, then they can still be stolen. The app has to decode the details to be able to use them correctly. So they can be stolen.

  • No - Apple maintain strict control over the platform, and your only option is to publish with them, via the way they approve.

  • It can happen to pretty much any kind of software. People have done this with the Construct 3 editor itself. Takedown requests, and copyright law, are your best defences - technical barriers will make it harder, but never make it impossible.

  • For the record, iOS exports are working just fine for me, including in the issue filed by TechBoxNorth . Make sure you open the .xcworkspace file (as documented in the iOS publishing tutorial), and test on a real device since it doesn't work in the iOS simulator due to an iOS bug. (Note that the iOS bug is fixed for a future release of iOS, so the simulator should be working again in the next release or two of iOS.)

Ashley's avatar

Ashley

Early Adopter

Member since 21 May, 2007

Twitter
Ashley has 1,444,158 followers

Connect with Ashley

Trophy Case

  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Forum Mega Brain Made 20,000 posts in the forums
  • x109
    Coach One of your tutorials has over 1,000 readers
  • x63
    Educator One of your tutorials has over 10,000 readers
  • x3
    Teacher One of your tutorials has over 100,000 readers
  • Sensei One of your tutorials has over 1,000,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • x36
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

32/44
How to earn trophies

Blogs