Ashley's Recent Forum Activity

  • On a related note, is it bad to set up more than one array?

    I prefer to use smaller data sources, more localized. Like one array for the player, one for the enemies, and so on, instead of one large array.

    That should be fine. You might actually end up saving some memory that way.

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  • You're the first to ask for this feature. Is it really that useful or important? I don't think it's realistic. How would you define how a separate EXE works, using events? That's going to be a very complicated system and will need to be thought out comprehensively, which would probably result in at least a 10 page spec, which we would never have time to work on...

  • Do not post the same thread multiple times. Locked.

  • Not yet. It's a standard windows control, so it uses the system colours.

  • Davo, can you copy paste events between .caps?

  • Writing good documentation is actually very time consuming. Since us devs are volunteers working in our spare time, writing documentation means not working on the code or fixing bugs. The idea behind community-documentation is it doesn't require so much technical skill as the coding does, and saves developer's time. Some people have helped out with the wiki which is cool, but it's true it doesn't see much activity.

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Ashley

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