Hi!
I am interested in buying.
But I need you to answer:
Some of the obstacles are passed in front of the other.
Why are some of the obstacles sprites faster than others?
Because during the jump does the speed of the obstacles created increase?
Are obstacle sprites randomly created?
Have you used how many behaviors in the sprite of obstacles that appear on the horizon?
Is it possible to make the landscape in a curve?
I mean, a curved street?
I await the feedback of your answers
Thanks.
Hi Bruno,
Thanks for showing interest and your questions list is long. Will try to answer them
My requirement was to bring obstacles in front of each other to create real like effect. It is completely based on your requirement. You can change it as per your wish in the template.
obstacles are created randomly to keep user engaged with unpredictable behavior of the game.
I have created a bit of slow motion when object comes near and you have to jump. I got inspiration from MAX payne game PC where close encounter slows down to create cinematic effect.
You can create curve which will cost you lot more images and GPU. I have avoided it to keep template lightweight and less complex for everyone to use it easily.