winkr7's Recent Forum Activity

  • I saw an add for great abs on youtube. Why is it an Add for Abs?

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  • Good Sir;

    Use a container for all the "parts"? They will get created the same time as the sprite.

    yours

    Winkr7

  • Hello;

    I can create a new sprite on another layer in an event and set the x,y,angle,width,height to the sprite on the first layer but is there an easy copy command (I don't mean in the editor, I mean as an event)?

    thanks for your time

    yours

    Winkr7

  • you can't read your contact page (using chrome browser) on your website. The left side is cut off.

  • Start by getting two levels to work in the most minimal way (ie you can play it). Then you will have some idea.

  • Writing a big project in C2 will teach you how to debug stuff--which is a language independent skill any computer programmer needs. Its hard to figure out if someone can debug in an interview, but when you get programmers who can, you don't care what language they happen to know, you just hire them.

    C2 programming will teach you how to debug (as will working in any computer language). The longer you keep working at programming the better you will get. Good firms don't care about the language and its details.

  • rexrainbow

    Thanks lots. It is working now.

    yours

    winkr7

  • rexrainbow

    Hello;

    I have found trouble with the remove edges action in the edge plugin.

    Line 48 of the capx file I have attached below. It does not recognize it properly at startup.

    delete edges works.

    I appreciate your plugins, and thankyou for your time.

    yours

    winkr7

    https://www.dropbox.com/s/snro2cg997pmxmy/meg.capx?dl=0

  • Could you sell a watered down version for less? Or you don't want to flood the market with it?

  • Hello;

    I would like to know the object name given a UID.

    thanks for your time.

    winkr7

  • rexrainbow

    That makes sense.

    thankyou for your time.

    yours

    Winkr7

  • Hello;

    I am wondering what to do with the z value of stacked chess, if I make them all z=1 then if I add another chess to x,y,1 I kick the chess that is already there. In the documentation it says

    "To avoid kicking, user could assign z-index of each chess by its uid (for example, "uid"+chess.uid), so that all z-index of chess will be different."

    should this read "(for example z=chess.uid)" ? so z is a number?

    Thanks for your time.

    yours

    winkr7

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winkr7

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Member since 23 Oct, 2014

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