Hello last weeks I am little confused in settings of loading screen / splash screen etc, on mobile export using Intel XDK.
I want to know how can I make only 1 loading screen and that will be fully editable, is it possible?
I read and tried many things about that and this is my problem:
In Construct 2 you can set one type of loading screen from these pre-created (like: percentage, logo, progress bar etc...), but you cannot edit it.
In Construct 2 you can also make loader layout where you can create any loading screen you want.
Finally at the end when you are making build in Intel XDK you can set there some image for splash screen.
Intel XDK is the first (during the loading) you can do not add permission for splash screen and then there will be a white screen for a while (if I am right).
During the loading second one is the pre-created loading screen from C2, okey you can set there nothing but there will still be a little moment with black screen for this phase.
Last thing is the loader layout you can use it or not...
I want to achieve only one phrase of loading is it possible or how can I improve that? Now on start of game screen flashing (white, black, loading with black background and then finally game) it is not very nice . I will really glad for any help or suggestion.
If you see it through. You will find it as an advantage actually. Imagine 3 Splascreens for your Branding, it is actually nice.
My suggestion would be to:
1) Choose the Progressbar & Logo option and change the icons in the (Project Bar --> Files --> Icons) into your Game App Icon. This will be the 2nd Splascreen
2) Enable Loader Layout
3) Make a cool Loader Layout with effects(not necessary the WebGL effects) because this will be the 3rd Splascreen of your game and this time you can already tap into the features of Construct 2.
3) Make the 1st SplashScreen. It should be a PNG Image. And this will be shown first in your game loading.
4) Import the 1st Splashscreen PNG Image with the required size into IntelXDK in the samefolder of the IntelXDK Project Folder and input it in the Project Build.
Trust me if you do these procedures properly and make the splashcreen great then you will not regret it. It will make your game look professional. Look at the splashscreen of Gamevil and you will see what I mean. They have 2-3 splashcreens and it makes their game look professional.