PixelPower's Recent Forum Activity

  • Oh the coinop story is not my game, it is just my favorite so to say. It is developed by Kamizoto if I am typing correct. I also have game underway, but I am too slow to do any progress (busy life!!) and it may not fit (?).

    I hope your game does come out just keep at it and if you run into problems ask and you should get some answers. I been having a beast of a time with my game until I figured out how to use local storage and if statements.

    Also check out City of Ember being made with Construct2.

  • Updated 1st post with an amazing game called City of Amber being developed right now. Its mind blowing what these guys are doing with Construct2 and they should get our support. They also need to be on the front page!!

  • I just saw this and was mind blown, Construct2 is a pro tool!! Just look at the screenshots!!

  • Once this get released, I don't want to hear any complaints about Construct2. What you guys have dones here blows my mind. Even without the HD graphics it still looks better than %90 of the games out now for any system. Plus the video's of the combat system on facebook with the boss battle was nuts. This should be front page on showcase!!!

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  • Excellent I love seeing Construct 2 developers pushing the bar and making great games. Games like this is what got me started on playing video games. Plus games like this show Construct2 can make serious games, not just doodle jump and flappybird clones. Thank you for raising the bar.

  • If you have alot of timers in the game that could happen. Or if you have multiple programs running at once on your computer that could effect gameplay too.

  • Don't beat yourself up I have had a hell of a time implementing Local storage, and a shop system. I learned a lot along they way which leads my game to be more fun since I didn't give up. I am still working on my project , take a look here I detail all the trouble I had while building the game.

  • I was wondering if there is an Aplovin plugin for Construct2. I hate using 3rd party tools to put ADs into the apk because they inject their own as well. My next game I really need non-intrusive ADs that pay. I choose Applovin cause they pay per click on AD which is better than most AD networks.

  • Ignatius pretty brilliant. With a good artist you can make beautiful game! I would love to see this added to the main page.

    I have my own favorite CoinOp Story but it is still not finished.

    Thanks for the feedback yes Ignatius is excellent because it runs so smoothly on android devices. It has a cool storyline and more advanced than average platformers. Also its a lot better than most of the games that comes out this year 2D games to be specific.

    I can't wait to see your CoinOp story game!!

  • Ok I have been hard at work , mainly going crazy figuring local storage out !! I figured out the if,else type of code that took a while also. I want this game to come out how I visioned it no cutting corners because I don't know the code. If I don't know it I will find it out.

    Game Basics

    Your in middle of the screen shooting left and right at various zombies types

    You start with a puny gun but earn cash for every zombie kill to earn better ones

    You buy guns in the gunshop

    You have to last 50 nights in order to beat the game. The nights you survived is located on left side of screen.

    The Hard Part ( Local freaking Storage) !!

    Coding this has been a nightmare the local storage is not easy to work with. The same code for making highscores does not work when trying to save a single number. Thru heavy trial and error I figured out how to use local storage to store my money earned, and save the gun type that I brought.

    UPDATE: Now on Googleplay!!

    https://play.google.com/store/apps/deta ... ead.nights

  • After hours of experiments I found a solution but I don't really like it and hope there is a better method in the future. I added an event to my shooting method which updates the key and set it to the variable. To me this feels like sloppy code but it works for now. There must be a more streamline method.

  • Here is my 2nd try its exactly like the tutorial and doesnt work.

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PixelPower

Member since 31 Jul, 2014

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