Hotfix for r388

24 April, 2024 ()
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Notes

A late change for an essential bug fix in r388 accidentally caused another issue, which was resulting in a blank screen for projects using the 'Progress bar & logo' loader style. This issue should now be corrected in this hotfix release so hopefully that sorts it out.

There is loads new in the r388 release - the release video has been included again above, and in case you missed it, see the r388 release notes here.

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47
Exécuter r388.2

Corrections de bug

9 favoris
Runtime: blank screen when using 'Progress bar & logo' loader style

Partager Construct 3 la parution r388.2 maintenant

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  • Thx for quick fix :)

  • There is a bug in this update. When you export for iOS in Xcode and then open it in Xcode, an "unsupported Swift Version" error appears and the .zip project is not complete. If you export with older versions of construct everything works fine.

    • I have found the bug, it turns out that if you compile a game for Apple and do not add the "MobileAdvert" plugin when you export for Xcode, it does not add the Pods for Swift 4 and Xcode cannot work on the project. My game is premium and has no advertising. but I can't update the version if I don't add "MobileAdvert". Can someone explain to me how I do it without adding this plugin?

      • You'll need to install pods manually. Install Cocoapods and then run pod install in the xcode project folder. Also, make sure to set the swift version to 5 in the project settings in xcode to ensure that it builds fine.

        Load more comments (1 replies)
  • Please, hotfix!

    Mouse: 'Is over object' condition is not working consistently in OR blocks

    Same bug found at r385

    construct.net/en/make-games/releases/beta/r385

  • Hello. I can't open one of the games in versions newer than this one. Error message: Failed to open project. Please check that this is a valid single-file Construct 3 project (.c3p).

  • Some sprites disappear when the game is exported to Nw.js

  • adjustHSL effect and fog effect got crashed

  • With a static image, the internal FPS indicator drops to zero

  • You have a plan to extend support for IDxwv@Xbox program?