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What you'll receive:
Full Construct 3 code for "Nuke Them All," a real-time strategy game.
This comprehensive c3p project includes all assets, graphics, and sounds.
Partially commented: Most sections are commented for easy understanding.
What you can do:
Study the code for educational purposes, learning how to create an RTS game in Construct.
Copy and utilize portions of the code in your own RTS projects.
What's not permitted:
Reselling the game or its source code is prohibited.
Rebranding or whitelabeling the game, or re-releasing it under a different name, is not allowed.
Publishing or sharing of game sources online
What you'll learn:
Utilizing Construct 3 tools to create a real-time strategy game.
Implementing popular behaviors like pathfinding, move to, tween, timer, and more.
Incorporating day & night cycles in RTS games.
Enhancing your game with popular effects.
Managing hundreds of objects on large maps while optimizing performance.
Integrating Steam achievements (Greenworks plugin).
Integrating Xbox controllers/gamepad controllers into an RTS game.
Map editor - loading & saving game elements from json
GUI, Minimap, Loader, Game Saving & Loading, Pause Menu!
Healthbars, Robots AI, Global CPU ai and more!
Please note: This is a PC game, not a mobile game. A minimum of 16 GB RAM is required to run the game, but you can open and study the code even on a weaker PC.
About the game:
Nuke Them All
An RTS classic reborn with a twist. Time is of the essence, Commander! Capture the flags, conquer the territories, and eliminate the enemy fort. And finally, nuke them all! This old-school sci-fi Indie real time strategy game, crafted by devoted team, revives the genre's enduring allure.
Bonus
Follow my devlog on "Nuke Them All Youtube channel" to see how I implemented all construct 3 tools and created the code step by step!
Cheers!
Papa Mike