Reviews Overview
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5 star
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4 star
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3 star
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2 star
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1 star
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Finding the shortest path through the cells based on the A-star algorithm. Includes automatic drawing of a tilemap based on an array
- automatic change of the size and position of the tile based on the array of the field
- instant miscalculation of the closest path
- smooth scroll operation
- correct finding of the cell position when touching
- smooth movement of the character through the cells
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