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The parabolic tween behavior allows you to build parabolic trajectories easily. You can either set a parabola by a given point in space, or you can throw a projectile in a parabolic target by an angle and a force. This is useful in many use cases, for instance, in a 2D isometric game you can simulate jumps, or on a 2D american football game you can throw a ball to the runner.
You can calculate parabolas and use their values, or tween an object over a parabolic trajectory. Have you ever wanted to make an Angry Birds-like game with a parabolic trajectory prediction? Then this behavior is for you, using the action SetParabolaFromVelocity you can retrieve all the points the parabola will have in a specific time, and then render an object over it. The plugin comes with a demo of the functionality, and you can review the official documentation that's public at my website.
If you bought the plugin, I really appreciate you can leave a review or contact me to provide feedback.
Disclaimer: Files provide two version of the plugin to support SDK v1 and SDK v2, so that you can decide when to upgrade to the latest version of construct or remain in the LTS version that supports SDK v1. Pluggin support is only provided for Construct 3 stable versions.
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