winkr7's Forum Posts

  • Suppose you have a sprite collision and you want to know if there was an explosion and create it if there was.

    if you write a function that accepts two UIDs and call it doExplode. Now anytime you add a family or a sprite to the game you just say

    on collision alpha with beta

    doExplode(alpha,beta)

    do other stuff etc.

    you don't have to write the code for the explosion for every family and sprite, you just have it onc in the doExplode function.

  • Scirra is not unusual in expecting bug reports to be filled out completely it is an industry standard. You can track the bugs, assign the right programmer to the problem, etc. when you have a proper bug reporting system in place like Scirra has, and you insist on users going through the right channels. It may seem like red tape but actually it benefits the whole.

    yours

    winkr7

  • Very impressive. Can you be more specific about gpu intensive? Do some parameters eat more gpu than others? I need one very light on gpu.

    thanks

  • A good 2D fluid simulation (works for air too) would be nice--see link below.

    dgp.toronto.edu/people/stam/reality/Research/pdf/GDC03.pdf

    A very clear explanation about solution and stability is here:

    pdfs.semanticscholar.org/5127/ac7b58e36ffd13ca4437fc123c6a018dc436.pdf

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    Our whole planet is crippled by this annual cycle. The plants all die, the snow falls, the plants come back. I am just sorry to see Sierra buys into it too.

  • Can I put a break point in the function? I also assume if I pass an integer to a string variable it stops me, or does it convert the integer to a string?

  • After every function call I have to Pick by UID--so its pick by UID for me.

  • Thanks. Its game development software. Do I have to run construct 3 off the browser in android or can I install it as an app on android is the question.

    But thanks for the response.

    yours

    Winkr7

  • I can run it in the browser as a browser thing, but how do I download it and make it an app on android. I think I did it once before but can't remember how.

    thanks lots

  • The voyager space craft programming used goto.

  • Ashley told me how to fix this--here is what he said.

    Generally we need all the information in the bug report form to be able to help. But if you see seams along object edges when zooming out, try adjusting the "downscaling quality" project property. This can be caused by adjacent images on the same spritesheet, and high quality modes ensure things are more spaced apart which generally fixes it, but at the expense of using more memory. So unless you see it in-game it's best not to change it and ignore the seams in the editor.

  • Hello;

    I agree, these are good function suggestions. I get tired of passing the object UID and then picking by UID on the other side of the function.

    yours

    winkr7

  • C3--I edit on my 7inch android while I commute, send it to google when I get off the subway and pick it up again on my windows PC at my office. C3 is very convenient.

    And its a cheap 100 dollar android (2GB memory, 16GB storage).

  • Hello;

    The forums are dying not because of the GDPR dialog box but because they are losing the 12 year old game developers. They have a great easy to learn and use development environment but not many assets to make a game.

    The vase majority of game developers never finish a game, and almost none of them care about GDPR dialog boxes. They need to come up to speed quickly and have some nice spiders to shoot.

    The loss of rex-rainbow as a serious blow, I have to agree on that.

    yours

    Winkr7

  • Hello;

    I have the same problem and I always start over from scratch to solve it. I check the three (minify etc, too). It seems if you save the cp3 file to disk (not to browser) before you do the export build you have less trouble--but this is not a for certain.

    Because I could not duplicate the problem I didn't submit a bug report.

    yours

    winkr7