winkr7's Forum Posts

  • Hello;

    I assume that the second instance of Cogo1 in step 2 (the Cog01 that got created on layer 1) is the one that changes direction.

    So when a Cog01 has an energy bigger than 100 it spends 50 energy and creates a new one with energy at 40?

    Is there a way to specifically reference the first Cog01 after the next Cog01 is created inside Step 2.

    thanks for your time.

  • Great!!! I got it to work.

    Thanks blackhornet. I forgot the X.

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  • I appreciate the help--so I moved up the else but it still won't accept it.

    Thanks for your time again.

  • Is this the kind of thing you mean? I can't use Else here for the other explosion.

    Thanks for your help.

  • Hello;

    I have a bullet that when destroyed creates either explosionOne or explosionTwo 50% of the time. I wrote a function event BulletExplodes that just creates explosionOne and it works fine. How do I write an IF(random(10)<5) type branch to do either explosionOne or explosionTwo. I don't see any way to do an if type statement inside a function.

    Thanks for your time.

  • Thanks. I got it to work.

  • Hello;

    I have an image that should be a sequence in a png file. Is there an automatic way to break this up into an animation sequence for a sprite? Kind of like loading a tile set? (but I am loading a png set)? I know the pixel size of each subimage.

    Thanks for your time.

  • Thanks blackhornet. That fixed it.

  • [attachment=0:m5h5cgn4][/attachment:m5h5cgn4]Hello;

    I have a button -- start path The first click nothing happens, the second time all the tanks start moving. Why do I have to click it twice?

    Thanks for your time