Wicked Soft's Forum Posts

  • I don't plan to have text on the screen that will confuse them. Simple shapes will be plenty. Any game instruction with be in audio form. A friend of mine is a comedian and will be doing any narration for me. I am going to move this discussion over to the how-to forum.

    I would still love to have some help program this. I am finding that every little thing I try to do it is taking me hours of searching to find an answer. And of the 5 or 6 things I have tried to figure out I have yet to accomplished anything. I do have my player flying around. There's no animation yet, and he isn't flying the way I want him to. For being a program that requires no coding - "sprite>rotate clamp(self.angle,50,150)" sure looks like code to me. And I'll be d##ned if I can figure out how to use it LOL I'm gonna keep tryin

  • I played a game sort-of like that years ago on the Apple PC my older brother had. I loved it. You colonized, scouted for resources to build with, and searched for new planets while fighting battles with neighbors. It was a great game.

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  • I have yet to start programming. I have tried starting using various example files. But nothing seems to do what I want. My problem so far is simply getting started. I don't even know where to begin

  • That would be great! You mind if I send you a PM?

  • This guy here is crazy for new games, specially making them with daddy =D

    Handsome little guy!

    My son is 4-1/2. So I know what you mean. Breydon has burned through half the games on Google play, and is currently working his way through the App store

    [quote:152pr8x0]Why you don't try to make it and when running in trouble, you come here and ask for help!?

    That was my original plan. But I am facing a lot of learning curves. I have never created tilesets and am struggling with that simple little task. And I have spent the last couple months learning Spriter, Illustrator, etc. I am not in a hurry by any means. But I have been watching numerous tutorials on Construct 2 and have yet to find one that tells me what I need to do to make the game the way I want.

    I think I am going to use the Asteroids example to get this started. The game will be a lunar lander type game. If anyone wants to jump in and help, hit me up

  • I have a game I want to make for my son with thoughts of possibly tossing it in the google play store for use on the nVidia Shield TV system. I currently have two musicians making game music for me. A friend is using his recording and mixing equipment to help create the game effects. I also have two voice actors that are helping with narration and character voices.

    I basically need someone that can get me started with the Construct 2 programming, and help me out when I run into problems. I could trade graphic design work or 3D modeling or ? Or if needed I could possibly come up with money. I just lack programming experience and would like to have someone help me with developing my first game. Kinda like a tutor I guess. If interested, contact me at and I will fill you in. Thanks!

  • Also, does this app have controller support for use on the nVidia Shield TV system? There aren't many good games available in the market for this system. You should add the game to the Shield market if you can

  • I just downloaded and got the high score. It's a very fun little game.

    One thing I noticed on my Galaxy S3 is the player gradually lags behind where your finger is on the screen. When you lift your finger to re-center it under the player's position, the character jumps over and crashes into an obstacle. If the character moved faster than your finger slightly it would fix this I bet. Movement would be a tad bit more sensitive. But I don't think it would make it too hard to play.

    Would it be possible to add a sensitivity adjustment to accommodate for this?

    Good job!

  • I have seen in videos and on here in various posts that programming for mobile can pose lots of problems. I am curious what kind of problems a platform game like a Lunar Lander type would pose when developed for Android? It seems simple platform games should be easily handled by Android considering all the really cool games available on Google Play. I haven't seen anyone describe why Android games aren't good to program with Construct 2.

    I am wanting to make a game to play on the nVidia Shield TV system, which is the most powerful Android device on the market. So before I get to far into this, could someone please explain some of the problems to me?

    Thanks, and sorry for being extremely noobish.

  • PrinceofMars - Your animations are beautiful. I wish I could do that. You should be making animated movies! You have any tutorials out there?

  • You guys do some very nice work. I have not yet got into the game creation phase yet. But I have been creating some imagery in hopes I might be inspired.

    I am trying to learn Spriter and learn some animating. If anyone has any Spriter files they want to share? It helps me to see how some of these things are created.

    If anyone needs any graphic design work done, I am always looking for something to do. I don't charge for simple stuff