vtrix's Forum Posts

  • some troubles with importing sound, m4a sounds are shortened after export in construct, some small sounds are completly cut off, also sound different

    also want to notice, as construct import doesn't work for me (windows 7 needed), i have my own importprogram with the needed codecs, so i would like to skip the importstep, the sound are already compressed so no need to do it a second time,

    perhaps maybe this is also the problem of shortened sounds

  • quatratic function is what your looking for i think

    there are some post on it in classic, but i also think there where extra expressions for it in classic

  • i managed to fix it by saving as a project and putting a sprite in folder where construct says he couldnt find it

  • seems to random happening, but is second time now, and my file is corrupt again, i have backups but lost a hole part again, is there a way to fix it?

    i still open it but running it gives problems...

    just happens random on run layout, while i did run it before on numerous sheets and layouts maybe because it doesn't find a file on my server on that time...

    1st error > reason of crash

    Cannot find file on disk to return over HTTP

    Condition: FileExists(disk_path)

    File: HttpFileServer.cpp

    Line: 277

    Function: void __cdecl HttpFileServer::ServerRespond(struct _HTTP_REQUEST_V2 *)

    Build: release 70 (64-bit) checked

    Component: HTML5 exporter

    (Last Win32 error: 2)

  • edit: now when i typed it i see it, TimeLine.TimerElapsedPercent("timer")

    Hi Rex, ive been looking into your great timeline plugin, it already saved me a lot of vars :) but i have a question about TimeLine.TimerElapsedPercent expression, the way i think it would work is that you give a timer name of wich timer you want the elapsed time, so you could give different actions inside the length of the timer, example timer < 50% set alpha +1 timer > 50% set alpha +1

    but i dont seem to get how to make it work or how it suppose to work

    can you explain a little..

    grtz

  • same problem as with the groups , i have "UI" layer and created objact on "ui" layer, no error by c2 but doesnt work

  • well i didnt looked into much of font related things but the canvas can access the font attributes, so it could be changed to a downloaded font,.. i think

    http://www.html5canvastutorials.com/tutorials/html5-canvas-text-font-size/

  • so this would open posibiltiy of some sort of font loading like on this site?

    http://www.fontsquirrel.com/

  • i just tested this new feature but it selects the next tab, it doesn't switch between layout and sheet

  • you dont need the uid, if you use the on object clicked, that object will be picked, in the same event you set the boolean "selected" of that object to true

    object boolean selected is true set position to mouse

    Mouse: [invert] left button is down > means when you release the mousebtn

    set selected to false

  • is "toggle boolean" action not what your looking for? it will set to true or false depending on current setting

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  • ah i get it, you get the color at canvas and move the sprite if its a certain color

  • i tried it and i think you right, i doesnt work, i think the behavior doesn't take the picked objects into account for this to work behavior should be modified

  • hey this is great, i managed to cut the holes in the canvas, but how did you managed the character falling into it?