Vikingvikingviking's Forum Posts

  • Not exactly sure what you need help with, but this video explains the procedural generation example in construct 3.

  • Hello,

    I don't have an answer, but if you know a bit of javascript I would recommend add a console.log state in all actions like.

    If you don't know javascript this is what you do.

    Add a script action in your event sheet and write:

    console.log("inside yada yada");

    then you can open your browser dev tools and see in which cases the statements gets printed, then it is quite easy to find where the problem is.

    You can print varable as well like this:

    console.log("hello from javascript", localVars.myVariable);

    Hope you find the problem. Also the Construct build in debugger is very good as well to give you an overview of variable values.

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  • If IRCC AdMob only works on iOS and Android, could be that you are using AdSense which is for web.

    Probably best to read this: construct.net/en/make-games/manuals/construct-3/plugin-reference/mobile-advert

  • Hello,

    I just looked at the promotion images in the play store, I would say it is possible to build a text adventure like that in Construct 3.

  • Sometimes it can be good to test in a incognito window, just to make sure their are no settings in your browser.

    I would also try using another brower, i use chrome.

    When if you still get the error, open the browser dev tools and take a screenshot of the console and network information.

    Then it will be easier to help you.

  • i tried an export like with these settings, i could not open dev-tools:

  • I haven't seen it go on sale. A good reason for paying with a subscription model is that the company earns money and can keep working on the engine. One-time purchases are not sustainable for software that has a longer lifespan.

  • Hello,

    The shortcut page don't render properly.

    Sending images to show what it looks like for me.

  • Hello,

    Everything is worth it if the game is successful enough. Focus on making a good game and solve the problems when they come. About sizes on mobile devices, I'm not sure how to solve that, probably needs a backend that can return the extra data.

    To get your game on to consoles Chowdren is your best bet: mp2.dk/chowdren

    Good luck!

  • Hello,

    I don’t think you have an add-on that inherits from another addon-on. You could copy paste code from one add-on and add more features. That would create a maintenance issue 😓 add-ons should not be dependent on other add-ons in IMO.

    Probably it is better to make an add-on the is focused on what you want to do.

    Writing add-ons ins not that hard to do. And the smaller it can be the easier it is to get started.

  • Try a ttf font

  • I would say it depends on what you have in mind. An simple engine to make one kind of game is probably possible.

  • Keep trying to solve it and you'll learn a lot, solving bugs and errors are good possibilities to get a deeper understanding of the software. Keep it up✌️

  • As said above, persisted data is not part of the game. Imagine software that saves a file on disk, the software can be used on any computer, but the file on your hard drive won't be accessed when running the software on my computer. In the same way, when people play your game the game will use their local storage.

    You can add code to make it possible for people to get rid of the data you’ve added to their local storage, maybe someone wants to restart from the beginning without having values set. Anyways it is possible to open the dev tools and navigate to the application menu to remove the stored data.

    Take a look art local storage at mozillas documentation page developer.mozilla.org/en-US/docs/Web/API/Window/localStorage

  • Hello,

    If I understand you correctly you would like some snippets with predefined construct definitions and functions, similar to the built-in the editor?