Tom's Forum Posts

  • I love this video:

    http://www.youtube.com/BeyondTaking#p/u/1/ngDQJc1P8QU

    Very cool concept for a game!

  • Koko, it can do 3D things, as Chris has cleverly demonstrated, but it's not designed to do 3D. Officially supporting 3D is an incredibly difficult task to under take but we are aware of the demand and interest in it.

  • That looks really cool

  • Yeah I think they are being ironic, you ever see Starship Troopers? That is a quality film!

  • Yes, Construct 2 will have a free version, the drawbacks of it though are:

    • Delayed updates (new updates will be immediately available to paying users, free users will have to wait a certain amount of time)
    • A notification when you run, letting you know that you are running the free version, much like mIRC.
    • You are not allowed to sell programs/games made in the free version of Construct 2
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    Once you start using VS, you really do understand what an amazing piece of software it is. I wouldn't say VS is bloated, but for starting out there certainly are a lot of features that are hard to get to grips with.

    It's never too late to start learning as well! Learning is good fun and rewarding

  • There is a very high likelihood we will accept pay pal payments.

  • Graphics are awesome!

  • Great tutorial thanks for sharing

  • I wonder if you could use a collaborative Google spreadsheet to do this.

    • Post link icon

    Left4Dead2

  • Hi Kyatric,

    Sorry we didn't reply to your other thread! The great thing about HTML5 is it comes with websockets, and AJAX requests. Both of these features we plan to fully support with Construct 2, and aim to make it as easy as possible to make multiplayer games.

    I did read your other post, and have been thinking about it. It's difficult to do, but it's something we are thinking about a lot. Node.JS would be a great candidate for Construct 2 built server applications.

    With HTML and AJAX requests, it will be really really easy to make requests to servers with HTTP requests to execute certain SQL commands, and retrieve data. Websockets will be more functional for streaming/realtime data.

    Tom

  • Great post Lucid

    I think making socio-political predictions on any medium is hard enough, but to make it on the next 1 or 2 centuries is even harder, and then to make predictions on an immature and extremely fast moving technology is even harder!

    It's fascinating though, I like how the web really seems to be furthering openness and true democracy as well. It's definitely and interesting time to live in, and the web is probably going to be looked back on in history as the defining and most important event of our age.

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  • It's possible to exchange bit coins for USD though I think!

    It's a really interesting concept, but it's very illiquid at the moment, but will be interesting to follow. I downloaded the bit coin generator, and I can do 10000khash/s (6 core 3.4ghz), which means on average I will make about $30 a year at current rates. I don't see why people are doing it, seems very unprofitable from electricity costs... Interesting though.

  • Really hard to explain! Best read the bit coin website FAQ.

    Basically it's a P2P currency. If I have 10 bitcoins in my account, I can enter your ID and send you 1 bit coin. It's verified somehow within the network.

    They have real value, you can buy and sell them for real money and goods in some places. But the weird thing about them all is you can set your computer to generate them. It brute forces some arbitary hash or something, and if you are lucky you get awarded 50 bitcoins (~$40 at the moment).

    The more people generating, the harder it is to win them. But, the harder it is to win them, the less profitable it is when you take computer running costs into account. So, the electricity cost of your machine generating coins is a natural market stabiliser.

    It's really strange and a very very unique take on currency.