Tokinsom's Forum Posts

  • Top notch stuff right there.

  • In fact, the real hard part to swallow for game editors is the fact that the final user can steal all art assets.

    Apart from that, it's going to be mainstream in a few years...

    -shrug- Lots of games keep their graphics external anyway.

  • Runs decently on my Acer iconia a200 / Android 4.0.3

    There are numerous performance tips around the forums and in the manual, just gotta search for them!

    What phone are you using?

  • 1) You can right-click an object in the objects list and select "edit animations" instead of sifting through objects in the layout editor.

    2) Maybe using more layers would help?

  • Sorry to bump but I found out this only happens when running the game through Chrome. I've checked all my audio settings and I don't believe they're the problem; I never changed anything that would cause this problem in the first place.. Sounds worked, and now they don't. I even re-installed Chrome but it didn't help :\ No one else is having this issue?

  • lol see you guys in 2 years then.

  • D: but it never did this before. Nvidia GeForce 9600 GT. Drivers are up to date.

  • You mean the window size? You can change that in the project properties by clicking a blank space in a layout, then clicking "View" next to "Project Properties."

  • Well there was the early adopter period where both licenses were considerably cheaper, but unfortunately that has ended. It was going on for quite a while though.

    Anyhow, $79 is incredibly cheap for what you're getting! Hardly over a day's work for many people.

  • When previewing my game without WebGL, there seems to be a 50/50 chance of the backgrounds (Tiled BG Objects) turning solid black.

    Enabling WebGL fixes this, but then the graphics are blurry.

  • It's frowned upon around these parts but the reality is there are hundreds if not thousands of fan-games and unless you sell it/claim it as your own you will be just fine. The chances of Nintendo or Sega even hearing about your game are one in a million, and even if they do, they won't give a damn unless it's directly affecting their business, which it won't.

    Many people even claim Nintendo appreciates fan-games; They're a testament to the fans' love for their work.

  • Ashley Gah. I totally misspoke by saying monochrome. All I'm trying to ask is if you could add an option to return the colors to the blackened ribbon, folder, and image editor icons.

    The new plugin/behavior icons are definitely an improvement, sorry if I got anyone confused with those.

  • I think you just answered your own question lol. You can put as much as you want in your game but yeah, the more you have the longer it will take to load.

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  • Its just all the black that's bothering me. The new plugin icons and such are fine but I have absolutely no idea why you'd want everything else to be solid black. It looks really bad. Everyone seems to love it though so whatever..

  • 1) I'd have to say this depends entirely on the game and your marketing abilities. C2 games can reach numerous platforms (though not very well at this point in time) so you might expect to see more possibilities regarding the monetization of your game than you would with other game makers.

    2) Eh?

    3) There are no image editor tools as of yet, so you will have to import your finished graphics. You can import all of your frames and animate in the editor though, and there are some nifty features to go along with it.

    4)You can set an object's opacity to its current opacity and then adjust it as you want e.g.

    +Every Tick

    -Set object's opacity to Self.opacity-60*dt

    This will have the object slowly fade out. There's also a fade behavior but I've never used it.

    5)Yes, using webstorage and other plugins, but I haven't messed with them much. Save data for browser games is not great from what I've seen.

    6)Select a layer in the layout editor, then check out the properties at the left side.

    7) To my knowledge the free edition only limits layers, events, and some other more trivial things.

    Finally, be sure to check out the manual and take your time looking around the forums!