Tokinsom's Forum Posts

  • No problem :)

    Here's a 2 event version using ternary operation. I'm bored ^^;

    Example2 .capx

  • You can achieve this by using "Is overlapping at offset".

    Here's an example I whipped up.

    Example .capx

    Basically just checks if there is a floor a certain distance to the right or left depending on the direction it's moving and then changes directions accordingly.

  • Nice little game so far. I like the music and the generally happy theme. The level design, while simplistic, is nice as well. I can never figure out what I'm doing with my levels lol.

    My only complaint is the animations and lack of juice�, as well as some of the movements. It's all very stiff. It's just weird to see graphics like this without the smooth vector animations and effects to compliment them. However, the game is still in early development so0o.

  • So long as it's not a bullet hell shmup or something you should be fine. Just be aware of all you're adding per layout and heed the optimization tips. There are already more performance intensive C2 games than the ones you linked to.

    Oh, and use Chrome. The .exe exporter will allegedly have even better performance too.

  • Or...use a grid when making your spritesheets.

  • I agree. However, if you get into the habit of playing sounds & music by name then all you have to do is delete the old files and import the new ones with the same name. A replace/update file option would still be nice, though.

  • Phones and Tablets can't just replace the old and perfect experience of playing in a gamepad in front of a tv or in a keyboard on pc. People tend to try to replace everything with a technology just because it's new , hype and 'revolutionary'. If it makes everything obsolete , which isn't the case, then ok. If not then it's a big mistake to try. Phones and Tablets are here to add to the playing experience not replace it all.

    Quoted for truth.

  • So it's "for the developer" yet they strive to make games as cheap as possible, hackable, and ideally, free? ...What?

    Also isn't Steam doing pretty much the exact same thing except with 100x the funds and more experience?

  • Doesn't work with my tablet either. Acer Iconia a200 / Android 4.0.3

    Pretty bummed about it -.- I bought it specifically for testing mobile games.

    Also I don't think you can find it in the playstore; you have to go through their site.

  • Likewise.

  • Same. Glad you found the cause; I was freaking out for a bit because this only happens with my larger projects which I can't submit .capx's of!

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  • When retrieving a numerical value for a string you may have to add int(). Try int(worldarray.at(1,1,1)) instead :)

  • I cant check the .capx right now but Im assuming you didnt change the default size of the array, which is zero based, so try 1,1,0 or 0,0,0 and see if that fixes it! Right now you are writing to a z index which may not exist.

  • In theory. Long ago Ashley mentioned doing that to make collaboration amongst teams easier. I have yet to actually try it, though.