TheRealDannyyy, thanks for the reply,
I just released a game in alpha stage on itch.io and found jerkiness problems with the Node Webkit export.
https://nabu.itch.io/ultimate-barbarian
Heres my specs :
- NW.js 0.20.0, the last one
- I7 3630QM 2.40 GHz
- GeForce GTX 660m
- OS is Windows 7 SP1
...
I cannot reproduce it on my end, runs well on my laptop and desktop PC.
I think your GPU isn't blacklisted either so the problem might be related to your eventing but I doubt it.
1. Did this happen in previous NW.js releases before 0.20.0 as well?
2. Are you preloading all your audio files at start or do they load in while progressing?
3. Can you reproduce this bug while all Shadow lights are off? (invisible/destroyed, aka not rendered)
4. Do you make use of render cells on layers with a lot of static objects?