SnipG's Forum Posts

  • Would'nt it break something or add regression as extra line of code?, ie if someone used disable/enable solid to check LOS. But now LOS is enabled by default against solids.

    (some monster - a fictional rock by day and monster at night, had solid. You disable solid and you could LOS it etc). Now you can ALWAYS see it :o

  • 1. In editor - Z order bar

    2. Container/Family or if you like it hard, you can create prefabs without any of them but you need to create all objects in right orders so Engine process them in right order, but you need to handle all objects as they are same. Containers etc just make that handling easier for you.

  • "doesn't detect sprites having Solid Behavior" - the sprite you want to detect should not be solid, ie obstacle. Obstacles block LOS.

    If you want to have solid on sprites that you want to detect, then use custom on Los and define obstacles separately

  • This ~40% regression with quad issue example seems to come from r152.

  • Even if they pull it off and make whole editor for coders. Users can write pure Js into all events etc, people won't flock in with masses, because there are already so many alternatives. But able to write Code could be only thing that could increase Construct usage(even if it's only for marketing). GmS has much bigger community, even in my own counthry there is GmS forum where people share their creation etc, haven't seen that for Construct past facebook or discord.

    I think why Construct is less popular even tought it offers a lot, is same as if I am great Explorer who uses Google maps(street View) to discover places Vs Real Explorer/Travelers. I mean Google maps offers almost everything better if you think about it, but it's still not the same(Events vs Code). Like PC Vs Mac memes.

    If Construct somehow could break out of this image or make their unique idea well known somehow(something like fortnite made in Construct) etc, it would be awsome for them.

  • When i was creating admob account and had some issues i scrolled though admob forum alot. There was constant posts with reports that showed Indians are farming, recruiting for clicking, using bots, cheating etc with ads and making money. There are countless youtube videos and thous forums issue reports had some images claiming they earn alot with that(with cheating).

    None of thous posts had any google admin replay, and some mods claiming that only way to report them is to click report inside thous apps.(If they somehow get banned your ads for promotion could be refunded)

    So what could be happening: Indians get/make app, use bots to click ads(generating money). To make it real they might click add -> download the app that was shown... click something there -> uninstall -> repeat

    From google perspective it's good, because someone has to click tough all thous bought ads so google can get their % cut and someone somewhere their %. Even if that is Indian ads bot farm.

    From thous posts it seems Google has made reporting hard. And chance you get refund is low.

    So your case could confirm it. Also there was topic on this forum that some apps that looks very cheap and bad quality are sold with high price, and somehow thous apps have 1 month earning super high. So thous bot farms earn their cut and sell app before they get banned.

    Could be possible scenario.

  • Sounds like awsome idea, maybe make it for PC first and then android. Or you already sure you can pull it off and complete it?

  • Feels bad when you are not on receiving end and the feeling that you are left out, while it does not rly affect you :(.

    It takes year or two for 5g to come on mobile depending on counthry, people buying 5G phones and unlimited fiber connection with unlimited data for cheap.

    I think it's mainly made for Fortnite and similar games to increase player count on maps. Also Big MMORPG games will benefit from it, having 10fps 500-1000 player battles are pretty bad on high end PC.

    The Time fiber connects us all and 5G powers our phone, we most likely can post Construct games there too.

    The game size etc does not rly matter, most likely trown there randomly, like you are asked to describe something, so you trow out some words that you can think of. I think Stadia could take any game in that is multyplayer and can leech users monthly. So we step on Era that every multyplayer game gets reinvented with 5-10x size, ofc some good solo ones too. So someone could clone minecraft or some other game, which would be awsome if it were bigger - Instant rich

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  • I tried something: 1drv.ms/u/s!Ap-ffJJPoln1iH-HrUqbCRS3PbHO

  • Legends of Learning guide shows that game has to be multilingual, 4+1. All games need text, from what i can tell by that guide. And it also ask to format the text and choose correct fronts.

    But do Legends of Learning tells which are thous 4+1 languages or gamedev chooses them randomly?

    Can game be just in English and when needed/requested extra language can be added in later?

    I mean, do gamedev just has to design game with placeholder text, so game knows how to handle different language text with correct front and display it correctly and you guys can add it in later, with Json?

  • "Can one construct game 'launch' another game?"

    Iframe plugin could cut it. I haven't used it, but it could connect 2 games to third main one.

    Or you just make Base project. With layout and eventsheet for each team. Both open/get same base project, they name all their assets with their teamname_ and create them on their layout&eventsheet. Later you open their projects up and drag drop their work onto 1 project.

  • If you use stable release try editor.construct.net/r140

  • "If you extend the alpha value to a vector4 to cover RGBA then it's still one multiply"

    If you use Set Color with RGBA, Alpha does not apply. Did you mean it should apply ?

  • Yes, this is bug. File new in github.

  • If tried example and put elastic to maximus, the effect is correct for pool game. Is there something else you looking for?