shinkan's Forum Posts

  • Making better graphics and improving programming skills do not make you a better game developer.

  • 1. Just do not destroy them. Instead add some timer to them and then when player collects the coin make that coin invisible (and not able to be collect) After 3 seconds make them visible and collectable again.

    2. Can't help with this one, would be easier to have a look at your projects to better understand what's going on.

  • You can use http://www.jsoneditoronline.org/ for example

  • There are few template files that comes with C2, check one called Autorunner.

  • You should add more details to your request. What kind of game, how big this game will be, what you offer in exchange...

  • I would use local variable instead of a global one, because You only need it to spawn some objects on specific event and there's no need to have it available for entire project.

  • Pin only once and before rotation.

  • you can use Tint effects for example, but You have to have WebGL turned ON.

  • Almost at the bottom of that page http://examples.phaser.io/ there are few example of their Tilemap you can play with.

    Don't know what scaling they are using (It's not set in those examples) and I'm not sure about floating point positioning and scrolling, because some of them scrolls quite nicely and some of them clearly looks like integer values. But they for sure are using point sampling - it very visible in exdamples with car moving around desert like tiles.

  • same here, If I don't resize nw window lines are not visible.

    Node-Webkit freezes, now this, something really wrong is happening either with NW itself or C2 export.

  • haha I think I need to learn to wait couple of days before replaying to your posts xDD

    Gladly my replay still applies... this time anyway:D

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  • This seams right - from json point of view - because you are saving everything about this sprite and then load it up.

    But from editor point I would say it's a bug, Two objects can't have same Z value. After creating new object it should automatically assign next available Z value - even if you set Z from other source it should not set already existing Z value.

  • You don't need to send PMs, If you want to get someones attention use before nickname - For shinkan - this will notify me that someone is mentioned me in his post

    If you want to bounce between nearest option you can use "Sprite: Pick nearest/furthest"

  • Allright. I think You can do this in two simple ways.

    1. When your character picked up sword you can pin this sword to him

    2. When sword is picked - destroy sword and change your character animation from default to holding sword - but this will need to have a different animation presenting your character and sword

  • I'm sorry but I don't understand what you are trying to say. Could you please be more specific and give some more details?