Sebastien's Forum Posts

  • Fortunately, the approach and the model have never changed at this level. You can still make commercial use and therefore money with all licenses purchased. The only limitations are related to turnover, income, generated.

  • Great guys and ok we love Scirra but please keep cool...

    We need a real great pro IDE native too! (not tool)

  • Thanks mammoth, I just read your opened issue on Github, maybe they'll need more info about your context.

    That said and like underlined by tarek2, your approach is special. Why do not try another pattern way?

  • I'm actually on a PC, but touch/mouse objects are supposed to have same behaviors. Are you testing on a specific device with touchscreen?

    Perhaps the best thing to do is to post your issue and this .c3p file on https://github.com/Scirra/Construct-3-bugs/issues

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  • Top class and hypnotic, thanks Gigatron!

  • Hi mammoth,

    It's weird cause after reproducing your steps it works for me.

    Here is the .c3p file: https://www.dropbox.com/s/inudwa7nvv2pc ... g.c3p?dl=0

  • Hi Aquanex2,

    This happened to me once in the past on C2 and a big project too. In my case it came from my way of including event sheets. Maybe trying to look on the side of your includes and the moment they are called (and indeed on the variables side as well). You can also create a global event sheet to include all your includes, which will be called by your layouts. If it can help you debug, at least it helped me to see more clearly. Good luck.

  • Hi dangdongho3,

    After the initial shock, I'm now "relatively" at peace with this model, except that it still looks like a beta and remains for me too incomplete for a sequel. So I pay to use mainly C2 and I lost one year using my coupon. Fantastic.

    And this web application aspect (desktop version included), I will never completely get there. Maybe one day they'll eventually put in place a one time fee lifetime licence. In any case and for my needs, I've no desire to return to the side of Game Maker, Unity or other.

    Not really the choice for the moment and I continue to pray for better days.

  • Great! Thanks GameApp for your answers.

    My game scroll horizontally and have a vertical scroll with multiple jumping.

    I'll try to adapt this for the best.

  • GameeApp You have forgotten me too!

    Hi GameeApp! We've already discussed about portrait mode despite the existence of games with a square layout on your platform. However, can we submit anyway a game with this square format as part of the contest?

    And this one days ago (about performances):

    Finally, another question, can you precise us the exact time and time zone for the deadline on 28 February? Thanks a lot!

  • Hi GameeApp! We've already discussed about portrait mode despite the existence of games with a square layout on your platform. However, can we submit anyway a game with this square format as part of the contest?

  • Congrats2u Yes, this "Goodbye" is like a slamming door, hence my interrogations.

  • [quote:w963mido]I WANT TO BELIEVE

  • "de rien", you're welcome and agree with you, awaiting for the perfectionist Ashley to improve all these little details that make for us great differences.

  • dop2000

    Oh yes, I just tested and it's indeed the case. Maybe you can use this following trick, I do it often in my projects/prototypes: Each layout is associated with the same start event sheet and I do a "If the LayoutName system variable is different from the start layout name I want then > Go to the concerned start layout name". It should do the trick!