This is a short tutorial series covering how to add cool features to your Construct games using Python. Specifically, by importing Python external libraries. These libraries such as Pygame, PyGTK, or PyAIML already have large amounts of code that you can import and use easily!
I decided these really don't belong in the adventure game thread, so I'm moving them permanently here.
The quick guide walks you through in about 5 pages how to import and use an artificial intelligence chat engine PyAIML. In doing it, you should be able to import most other libraries using the same steps. The other tutorials cover more in-depth use of the libraries and more advanced troubleshooting techniques.
Python Library Quickguide (concise manual on using external libraries)
http://www.box.net/shared/qe5qxdk7pf
Python External Libraries Part1 (more advanced troubleshooting and AI example)
http://www.box.net/shared/5terpm0jnp
Example screenshot:
<img src="http://i46.tinypic.com/wterts.jpg">
** New ** Python Libraries Part2: Taking Screenshots with PyQT and PyGTK
http://www.box.net/shared/9vv23rujfm
Future tutorials will cover things like joystick control, speech recognition (tbd).