Rory's Forum Posts

  • I emailed them personally and told them about my games.

    It took barely a day for them to give me a premium account

  • This is one of the most visually appealing games I've seen in development here

    I love the colors and sharp art style.

    Good luck with the game!

  • PC & Mac, yes.

    But cross-platform kind of suggests mobile devices and consoles would be supported by this new update, which I'm not very sure about, but from what I've read, doesn't seem likely.

  • I use OpenGameArt a lot and I hope that their campaign is successful. It's a good resource database and it's a good cause. I'll give a small donation

  • I personally love the new forum design and disagree completely with your second point "Typography is a disaster". The fonts are more consistent now compared to before. Also, the colored bars help separate the individual posts well.

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  • There seems to be a little bit of beef going on between Ludei and Scirra.

    It's a little disappointing to see how little both of these technologies are collaborating with each other..

  • I like this change a lot. Good work, Tom!

  • Alright, that will be great :) thank you!

  • That's how a clone is supposed to be done properly.

    Seriously, seems like a well made game, since it attempts to do more than just copy the original.

    Thank you, I expected much more hate than love because the game play is almost identical, so your comment really made my day :)

  • Hello Rory ,

    I want to say, your game is great!

    The gameplay is awesome and the graphics are really great.

    Here's few things you may fix/do :

    - The realistic explosion doesn't fit with the game's graphics.

    - The game is laggy on Samsung Galaxy Tab 3. (Don't know from who's side)

    - When I go back to the menu, I see a small vertical line in the right.

    - You could make a mobile HTML5 version of it and maybe earn some money. (If you don't know much about mobile HTML5 sponsorships.. Read True Valhalla 's book, Making Money With HTML5.)

    EDIT : - I can't exit the game ... Tried both back and menu buttons...

    However, these things could be done only to improve the game, which means your game is great as it is.

    Good luck with the development.

    Cheers

    Hady Hayman (IamHadzy)

    Thank you very much for the feedback elafreat !

    About the realistic explosion, that break in consistency of graphic style was intended. It's to give players a good shock the first time, and to exaggerate the death. It's hard to explain why I like it this way, but I just thought it fit, by not fitting in!

    Samsung Galaxy Tab 3 lagging..? That doesn't sound good. I have done some optimizations that improve the FPS in the next update quite drastically on my PC, but I have yet to test it out on devices that lag. The problem is the limitations of hardware I have access to, I couldn't test it on any android tablets before the first release. Maybe when the update is out, I can PM you to try the latest version and give me some feedback if it has improved?

    I'll look into the vertical line problem :)

    About a mobile HTML5 version, I haven't considered it so much because I don't feel that many people actually play web games on mobile. But I don't know the exact statistics on this, I'll consider. Thank you!

    As for the exitting problem.. It might be a device specific problem, seems to be fine on my android devices so far.

    Thanks again for the feedback!

  • It will show interstitial ads when there is one to display :)

    Thank you so much for the feedback, I will take that into consideration for the next version. I definitely agree that the jump sound is too loud!

  • Yes that's normal! It shows ads when there is an ad to show, when there isn't you get get a reward for trying. It's to make people feel good for wanting to help! Also, if they are in it just to challenge themselves and can't be bothered with customizations, they can skip that: it's an experiment, so far the feedback has been good :p

    That's a very good suggestion. I'll get that done for the next version!

  • Thank you!

  • RandomFellow ouch. I might be releasing on windows phone too soon though :)

  • RandomFellow Aww, thanks! Haha, I don't want to say that's intentional but it is :P have you tried it?