RBuster's Forum Posts

  • RenatoB i also can not build admob for ios, chartboost should be ok, but in my build I only have charboost plugin, no admob, so I am not sure if your fail caused by the two plugins conflict

    I removed admob and I tried only the chartboost or revmob. Although i don't got any error message, ads are not showing.

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  • I've tested on iPhone/iPad and no ads until now. I downloaded the plugins again to test them and maybe...

  • > : Are you using the phonegap chartboost plugin (cranberry)?

    >

    I'm using Cordova Chartboost Plugin.. The same plugin that worked for me two months ago and showed ads. It's always when Intel updates XDK, they always screws something up. That's why I dread a new update they release.

    https://github.com/cranberrygame/cordov ... chartboost

    I'm using the same plugin. Nothing happened before built the app in CLI versions 4 and 5.

  • Awesome!! Thank you! I think that's exactly what I need to create a map editor. I'm looking for a solution that allows the player organize obstacles (sprites) over a map and save this information externally (on server) for another player get it and play. If the map is bad and receive 3 rejections, it will be deleted.

  • Hey guys

    If you intend to build using CLI 5, include this lines on top of the intelxdk.config.additions.xml

    <platform name="ios">
        <preference name="Orientation" value="landscape" />
    </platform>
    [/code:3tguvgx5]
    
    It works very well.
  • Hey guys

    If you intend to build using CLI 5, include this lines on top of the intelxdk.config.additions.xml

    <platform name="ios">
        <preference name="Orientation" value="landscape" />
    </platform>
    [/code:3m1a0ji7]
    
    It works very well.
  • : Are you using the phonegap chartboost plugin (cranberry)?

  • Me too, korbaach

    Thank you for all your help.

    Is it possible to use this solution to save user information (items/sprites arrangements for example?)

  • tavi

    Very useful information. Could you tell me the procedures to generate ipa from xcode with phonegap cli? And about the performance?

    Thanks in advance.

  • LittleStain

    Did you received my PM yesterday?

  • RenatoB appodeal is working fine for me , the key is not use cranberry appodeal plugin, use the plugin from appodeal official website, but there is a problem, appodeal's ads load very slow, sometimes i need to click several times for ads to show. For chartboost, i have no problem, you can not build?

    Same here. I'll remove Appodeal. And about Revmob? Any progress? I need to try something else than Admob. In the last days, Admob interrupted my campaign for problems that don't exist. I have to filling forms and wait sometime hours or days.

    Do you consider Charboost better than Admob? And Revmob? And about you ?

    Could you explain the whole process that you did to implement charboost and rev mob?

    Thanks in advance

  • Great. No problem, I do it. I'll prepare the file and sent you the link by PM. Thanks.

  • I never used tilemap object, so I don't know how to do this kind of game with it. I intend to use tilemap objects to create the custom maps editor because it's another game option/mode and it doesn't interfere in the standard game. If have some time, could we build a custom maps editor together ? I'll create the file and we talk about it and after it was finished I commit to create a tutorial. What do you think?

  • I filled the map with squares (60 x 60) and the items are different animations of theses sprites (squares). But for the editor I intend to create draggable items.

    The process seems to be very complicated. I'll try to find theses tutorials that you mentioned.

  • The player needs to put the item over a square with sprite on there. When the player save the map, I'll need to destroy these squares that overlapping by items. In this case what's better: a tilemap-object or an array?

    If I save the custom maps using local storage, the others players cannot access these maps, right?