oosyrag's Forum Posts

  • Looked into it some more and found option:checked only works when the list isn't actively selected.

    It doesn't seem like there is a clean solution to this due to browser (Chrome/Safari) and CSS limitations. Sounds like it works in Firefox though.

    developer.mozilla.org/en-US/docs/Web/HTML/Element/option

  • Do AI issues have copyright issues? Yes.

    Will they affect you or do you care? That is up to you.

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  • You're looking for the option:checked pseudo-selector.

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  • Sure it's possible. You've got access to the camera, location services, and map APIs via JavaScript if you want.

  • With html elements, your best bet will probably be CSS animations or tweened css properties.

  • No, that is unlikely to be the issue then.

    But the the fact that it's consistently device specific is important to follow up on though. Could simply be a graphics driver issue.

  • What device?

    Especially large videos can possibly have memory issues.

  • It's not that you're using for each, it's that your doing it every tick.

    Try adding every 0.1 seconds.

  • This is definitely usually done by the hardware. If not, it makes more sense to do it on the operating system/graphics driver level.

    If you insist on doing it at the application level, mesh deformation/distortion would probably be able to do what you want. I'd approach it by pasting the entire viewport to a (flat) drawing canvas, then distort the drawing canvas to achieve the desired keystone effect.

    No idea about the details though.

  • I imagine pressure sensitive d pad buttons could possibly be interpreted as axis. My own experience has similarly been that d pads are buttons though.

  • You would put the objects together in a family, and pick by family.

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  • If you're downloading something and running it, it's potentially harmful, however unlikely. This is true for any game (or program attachment, ect.), of any type.

    If you're running a game in a browser off a website, you're pretty safe as long as you have the common sense not to download and run things you don't trust to be safe.

  • If you're playing online from a browser, there would presumably be no malicious executable on the local device for the app to execute in the first place. My concern was for an NW.js app that is downloaded to be run locally, which could potentially be bundled with additional executable files.

    On the other hand, you're already downloading an executable in the form of the NW.js app and running it anyways, so it's not really a big difference in the end.

    There are better things to worry about regarding children online.