This is a pretty big update since it really opens up the type of levels I can design. My goals is to have a lot more interaction throughout the game. I've implemented a new combo system, ubie's spin dash attack, ground pound, and more.
Spin Attack has multiple uses. It can be used to attack enemies and rack up combos!
It could also be used to hit item boxes and break through particular barriers
Ground pound can be used to break through certain barriers and help the player reach higher platforms