Nonagon's Forum Posts

  • 13 posts
  • So I come from Unity development and I really love Construct. I've been using it for quite sometime. However, there's one single thing I think that Construct needs and it's what Unity and a lot of other engines have and that's "Prefabs". The ability to hook up a bunch of objects, sprites, together and spawn it in all at once at a later time.

    Right now, I've discovered a work around and that's creating an object, then 'on create' you create more at specific points. This does work but it would be so nice if this could be automated or something like in Unity where it groups it all together for creation.

    I'm also sorry if this isn't the right space for this suggestion or idea. But I did a brief search and it doesn't seem like it's being discussed when it could be game changing to how people design games and could additionally save on resources.

    Thanks for reading!

  • Will this work in the Orthographic camera type? I should have mentioned that I am using that. My bad...

  • I am making a top-down game where there are 4 players, right now the game works great and all players are able to move around and all that. The issue I am encountering is the camera not zooming in and out. I have a object that calculates the center of all 4 characters and that works great, but I need it to "Zoom Out" to keep all the players visible in the view port. Anybody have advise or an answer, I am really stumped.

  • Very simple, yet I cannot find a way. I just want to copy over a sprite from one project to another for testing purposes. Thank you in advance!

  • Sadly, I have 2 different resolution monitors... I was thinking something like Notepad ++ where you can drag tabs outside the editor so edit them on a separate screen.

  • I think it would be nice to see in a future update a Multi-Monitor option. Ex: I can have the Event Sheet on one monitor and the Layout on another. I constantly do that to multitask with other things I do and think it would be an epic addition to Construct 2 for those multitaskers like myself.

  • I must be doing something wrong. I am using the runner template to make this game and it has two global variables. I've tried both and neither are playing the sound effect I'm telling it to play.

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  • Doesn't seem to be working.

  • Compare Two Variables

  • http://prntscr.com/a9m3hu

    Here ya go

  • It doesn't seem to work.

  • This isn't working. This is my layout

    System 5000 = 0

    System TotalDistance /= 0

    -events-

    Am I doing something wrong?

  • I have a game where there is a Distance of which the player has ran. However, I want something to happen every '5000' the distance number reaches. Ex: 5000, 10000, 15000, etc...

    How can I come about doing this?

  • 13 posts