newt's Forum Posts

  • I saw the Google maps, and thought that might have something to do with it.

  • Does that use an iframe plug?

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    >

    > You might consider the one click export C3 will provide.

    > Especially when you pay the Apple dev "rent".

    >

    Another trolling comment. Yes, it is like rent. It's like you are renting space in a mall to sell your goods. What it isn't is relevant to this conversation.

    Edit: If you want to argue the value of an Apple Dev account, create a new thread and invite me. We can discuss it there.

    I think it's relevant to the subscription fee.

    That with the ease of use makes it very relevant.

    Also you'll find I don't really care about being called a troll.

    I find that usually tells everyone more about you.

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    > I never expected to make a penny with C2, which is why I paid one-off. Someone just told me they couldn't even play my excuse for a game cos it gives them a black screen because I had to compile it with Cocoon, because XDK/PhoneGap was too slow. I have no reason to believe C2 will come up with a cloud compiler any better than XDK, and I certainly don't expect it to reach speeds of Cocoon, even if it is more stable for the tradeoff.

    >

    That's a similar problem I have. I've tried to submit 2 games to Apple. Both games work fine in the browser, work fine on my iPhone as a web app, but when I submit my games to apple, they get rejected because of a black screen. I have no confidence in Coccon or PhoneGap.

    You might consider the one click export C3 will provide.

    Especially when you pay the Apple dev "rent".

  • Other than getting rid of the functions is activated should do fine.

  • I don't think you need the for each, and you definitely don't need the every tick.

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    > I really appreciate these updates on what Fusion 3 will do.

    > I wonder if we would be welcome to go over there and keep them updated on C3's progress.

    >

    Who cares?

    Generally when people want to find out about a product they will go to that product's website.

    Constantly making references here seems a bit petty.

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    I really appreciate these updates on what Fusion 3 will do.

    I wonder if we would be welcome to go over there and keep them updated on C3's progress.

  • > Since we can import Construct 2 projects into Construct 3, it seems to me that the plugins will also be compatible.

    >

    > I think, however, that most plugins should be updated by their authors to take advantage of the new editor plugin sdk. I can't wait to get my hands on it!

    >

    They've never said that C3 will import C2 projects with 3rd party plugins.

    Thats a good point.

    The structure of existing plugs isn't too bad for uploading.

    The use of the .ico type for icons might be an issue.

    Then again the blog mentioned the use of svg, and webgl doesn't play well with that either.

    That would be a huge feature if they got that to work together.

    But as Zed said the new sdk may change the whole thing, and if it's got editor/event integration then ....well it's got a lot of implications.

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    Fortunately it doesn't take much of an imagination to figure out how supply and demand works.

    They have an infinite supply, and a dwindling demand.

    A suggestion is charging for new versions, but that's broken as well, for a myriad of reasons including piracy.

    It's taken years for many companies to figure that out.

    There's a reason why Unity gives their stuff out for free.

    There's a reason why Adobe does Photoshop subscriptions.

    There's a reason why so many game engines fail.

    Scirra can't do what Unity does because it doesn't have the huge/successful user base.

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    You're on a roll. Next are you going to remark on how money doesn't grow on trees?

    Let's get right to it - my issue with your post was that there are far more productive ways to disabuse people on here against the currently proposed subscription model of the error of their beliefs than to troll their threads with facile one-liner nonsense.

    I'm unable to imagine that you actually believe you just made a coherent argument that you have an interest in defending, rather, I gather your priorities lie more in attempting to deliver verbal put downs against your antagonists. So long as that's the case, as has already been noted, obliging you would be asinine.

    Well here's another one.

    Only time will tell.

  • > Depending on where the hotspot is, the pink box should always have a greater y than the brown on when they are overlapping.

    >

    Actually I did consider this. But here's the catch: It's a rotating layout. I'm actually thinking of inserting a decoy sprite to be used as the relative 'higher Y' that keeps its position relative to the viewport.

    I'll have to do some tests.

    Also I forgot there's a 3rd case I just thought of last night:

    For this case I'm thinking of put Tilemap and BOX_METAL inside a family (if C2 allows) and replace the:

    overlapping TM at offset with

    overlapping SOLID_FAMILY at offset.

    Now hypothetically using the hotspot method it should work but I'm anticipating a whole other set of problems.

    Um layer, or layout rotation don't change object y values, and you still have the same circumstances in the third case

    brown overlaps pink

    -pink has greater y than brown

    It's just a matter of picking

    You can filter that the other way

    brown y is less than pink y

    -brown is overlapping pink

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    >

    > They can't do that with the current license.

    >

    Do what?

    They can't ask for more money.

    The C2 license only works if the user base is fairly successful.

    Then that hinges on that success bringing in more users that are in turn successful.

    That hasn't happened.

    The current model is not sustainable.

    It only works when you can stay ahead of saturation, and this is a niche market.

    So anyway, asking them to keep the same method is the same as asking them to go out of business and that is a moral issue with me.

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    >

    > > It's a moral issue for me.

    > >

    >

    > If they were about to go out buisness, and they asked you to pay more so that they could keep the doors open would you agree to that?

    >

    Yes.

    Edit: Within reason.

    They can't do that with the current license.

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    > What happens when you don't pay the electric bill?

    >

    ...

    Software is not analogous to electricity.

    Try running a business and not paying some bills.

    Im sure you'll see a correlation eventually.