Nagval333's Forum Posts

  • There is some incredible stuff being made with Construct2

    I'm absolutley agree with you!!!

    But I thought that the conversation not about it. The conversation about HTML5 games publisher "Many publishers do not accept construct2 html5 games" the title of this thread, but maybe I'm wrong ...

    And all I wanted to say "THAT IS NO MANY HTML PUBLISHERS" at all, and few of them not accept C2.

    Anyway it's my opinion, and maybe I'm wrong. I know only a few, and I have worked with one of them just few weeks ago.

  • I'am pretty sure publishers don't care what you use as long as the end product is great

    Hmm... We talking about HTML5 games right? How many publishers for this market do you know? I know only few. One of the biggest is a Softgames and they don't accept games created with Construct 2. It's right, many publishers have spetial C2 plugins etc but there is a pretty famous publishers that dosn't work with construct2 and it's dosen't metter how quality your game.

    On the other hand there is a publishers without C2 plugins and implementation of their API will be real headache for common C2 user.

  • I hope this behaviour gets some updates too.

    Current issue:

    The shake behaviour affects globally to any objects with this behaviour when either is triggered.

    Request:

    Triggering by individual instances.

    Absolutely agree. Great plugin, but this little bug is upsetting

  • http://www.amazon.com/gp/mas/dl/android ... talMapFlag

    My old trivia game, about dozen installs per month too.

  • this one

    http://suntemple.co/construct-2/google- ... cs-plugin/

    thanks <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • I use google analytics, gives me all I need, but I haven't tried the others.

    Hi Lof, can you tell my what plugin you use for this. (I have a cranberry plugins pack, with google analytics too, but I think it's for cordoba usage etc)

    Thanks.

  • I think the major point is where from the impression or clicks are come.

    For example in my trivia game most of clicks/impr. come from Middle East and Russia. So my statistics it's about 0.5$ per 1k impression ///// the click is very cheap. Maybe I'm wrong, but from these countries AdMob paying mostly per click not per impressions.

  • R0J0hound thanks, good example, like all your works.

  • Anyway, the sound effects are nice.

  • absolutely agree with icestorm30

  • I don't get it, It's have to be Local multiplayer in game for this platform?

  • As usual, I hurried up to post, and after short searching and help I have figured out that one of the games sound cause the problem on Safari. So now I try to find which of them.

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  • Hi people. I just find some problem. My HTML game that works perfectly on PC browsers has crashed on Apple Safari. There is a browser message

    Is there somebody who faced that problem too?

    I use some WebGL feature is it can be a problem?

  • EDIT: BTW: AdMob plugin worked fine also for me. I have switched now to CocoonJS but, like a week ago it worked fine.

    BackendFreak are you mean Cranberrygames's plugin? Anyway I use them and they work well for me too.

  • Thanks! Really good thing!