Kyatric's Forum Posts

  • It looks like the combination of both "Toon" and "Screen" have some kind of effect that looks like "reflection" and a kind of flipping indeed.

    But it seems you could use two different effects and not get that result.

    Seems you found out a specific combination there.

  • editor.construct.net ?

    Otherwise, check the How do I FAQ for Construct 2 and look for the keyword "archery" and/or "trajectory" to see examples of implementation.

  • construct.net/en/make-games/manuals/construct-3/overview/testing-projects

    You likely will still have to export your project as HTML5 files and place those files in your local server's location.

  • Consider posting your project (.c3p file - construct.net/en/make-games/manuals/construct-3/overview/saving-sharing-projects) to allow others to investigate and provide accurate informations.

    Depending on how you have set your character to move (is it using the 8-direction behavior for example ?) there could be different reasons as to why/how it is still moving after "respawn".

  • To uninstall an addon, you may go through the developer safe mode : construct.net/en/make-games/manuals/addon-sdk/guide/safe-mode

    I must admit I did not find how to display the URL bar in desktop mode.

    AshleyNepeo an idea on that ?

    For older desktop version, it seems the official desktop topic only allows the latest release available for download.

  • Construct 3 comes with a "Quiz" template : editor.construct.net

  • For the button object, to modify its aspect, you can check the "Styling button object" paragraph in its manual article : scirra.com/manual/111/button

    As for the "not working" part, in your event sheet, do you have an event "Button: On clicked" ? If you are trying to use something like, "Touch: On object touched" this will indeed not work, button have their own input events.

    If that's not it, consider posting your project and giving details on what you are exactly trying to achieve, what you have done/how you expect your current project to act, what you actually experience it doing.

  • Please make sure to post your suggestion on our suggestion platform : construct3.ideas.aha.io using the "website" category.

  • I'm saying that an HTML5 export, when hosted on an HTML server, can be reached from an URL in a compatible browser on any device.

    In my knowledge, TVs do not have compatible browsers.

    But some were able to support APK, so an export in Cordova worked for those.

    Perhaps you should check out the available exports : scirra.com/manual/122/testing-and-publishing

    Then, according to the specificities of the platform you are targeting, use the appropriate export.

    But the answer to the original question you asked was indeed that HTML5 export allows for "cross-platform" right out of the bat.

  • You could check in the bugtracker if there were reports of a similar issue.

    A quick search on my end did not give results that there were.

    Does it happen with all games or only specific ones ?

    A report in the bugtracker would allow the team to investigate the issue and see if there is something that can be done on their end.

  • I have moved your topic to the Construct 2 forum since you are asking the question specifically about Construct 2.

    The default HTML5 exports allows your game to be reached and played from a browser on any type of platforms that has a browser which supports HTML5 features.

    So the default export of Construct is cross-platform by default.

  • Sprite instances share the same texture set.

    Your example is working as intended, but since you have only a single frame, for multiple instances, only the latest frame loaded is loaded and displayed for all instances.

    Add as many frames to your Sprite object as you will have elements in your array (in your example, you need two frames, make sure to set the animation speed to 0).

    After the create action, add an action that sets the current animation frame of your sprite to loopindex and then load from the URL.

  • Textbox does not allow to color individual words as far as I'm aware.

    You set the color for ALL the text at once.

    Construct 3 allows you to cut out your text in the way you are willing to and apply BBCode to it that will allow you to have a specific format for specific words in the text.

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  • If you have a job offer, do post it in the dedicated Job offer forum.

    You already have another topic in which you got answers, please refrain from multiplying topics on the same subject.

    Have you followed the instructions in : construct.net/en/forum/construct-3/how-do-i-8/breaking-change-mobile-advert-145087 ?

    See your other topic for specific answers to your posted project.