wow thanks for this posts i was looking for ages for this info and try alone a lot of time but fail
please share a tutorial for a better learn. like to saw that images
fldr where is ? maybe another time because i cant find
<?xml version="1.0" encoding="utf-8" ?> <c2project> <name>New project</name> <description></description> <version>1.0.0.0</version> <author></author> <author-email></author-email> <author-website>http://</author-website> <app-id>com.mycompany.myapp</app-id> <unique-id>3m8tg9o0p3boj</unique-id> <saved-with-version>17600</saved-with-version> <used-plugins> <plugin author="Scirra" id="Sprite" version="1">Sprite</plugin> <plugin author="Scirra" id="Text" version="1">Text</plugin> <plugin author="Scirra" id="TextBox" version="1">Text box</plugin> </used-plugins> <used-behaviors /> <used-effects /> <configurations> <configuration exporter-descname="HTML5" exporter-id="html5" name="HTML5" /> </configurations> <window-size> <width>854</width> <height>480</height> </window-size> <pixel-rounding>0</pixel-rounding> <preview-effects>1</preview-effects> <use-loader-layout>0</use-loader-layout> <configuration-settings> <prop name="Clear background">Yes</prop> <prop name="Downscaling">Medium quality</prop> <prop name="Enable WebGL">On</prop> <prop name="Fullscreen in browser">Letterbox scale</prop> <prop name="Fullscreen scaling">High quality</prop> <prop name="Loader style">Progress bar & logo</prop> <prop name="Orientations">Any</prop> <prop name="Pause on unfocus">No</prop> <prop name="Physics engine">Box2D web</prop> <prop name="Preload sounds">Yes</prop> <prop name="Preview browser">(default)</prop> <prop name="Sampling">Linear</prop> <prop name="Use high-DPI display">Yes</prop> </configuration-settings> <object-folder expanded="1"> <object-type name="Sprite" sid="5116692846491035"> <plugin id="Sprite" /> <instance-variables> <instance-variable name="color" sid="9746322920607333" type="string" /> <instance-variable name="id" sid="2015740291466653" type="number" /> </instance-variables> <animation-folder expanded="1"> <animation framecount="2" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="9711695559715845" speed="0"> <frame duration="1" hotspotX="0.5" hotspotY="0.5" /> <frame duration="1" hotspotX="0.5" hotspotY="0.5" /> </animation> </animation-folder> </object-type> <object-type name="TextBox" sid="5555530367750661"> <plugin id="TextBox" /> </object-type> <object-type name="Text" sid="6681593308728346"> <plugin id="Text" /> </object-type> <object-type name="Text2" sid="2053243861294757"> <plugin id="Text" /> </object-type> </object-folder> <families /> <layout-folder expanded="1"> <layout>Layout 1.xml</layout> </layout-folder> <event-folder expanded="1"> <event-sheet>Event sheet 1.xml</event-sheet> </event-folder> <global-instances /> <sounds-folder expanded="1" /> <music-folder expanded="1" /> <files-folder expanded="1"> <file-folder expanded="0" name="Icons"> <file name="icon-16.png" /> <file name="icon-32.png" /> <file name="icon-114.png" /> <file name="icon-128.png" /> <file name="icon-256.png" /> <file name="loading-logo.png" /> </file-folder> </files-folder> </c2project>[/code:1467x2c7] @fasasoftware just donwload the last beta version i had the same problem when i was learning
hope this help is not the best code but you will understand i hope
alextro great stuff!!
maybe this help
verify the size of the tilebackground
or
edit the image
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hello there great tutorial but some how i cant finish...i dont know where is my problem because i almost <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad"> understand everything. <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">
link of the tutorial: https://www.scirra.com/tutorials/205/ma ... -character
i post the capx file for some one help me out.
thanks!!
i use the plataform. hope this will help you
jump strength = 0
gravity = 0
for the sprite player to be fixe
hello there i cant help you out but for the textbox. you must use something like this:
E_xdistance.Text
E_xspeed.Text
E_ydistance.Text
add .Text
try a boolean instance variable in that sprite. then go to "set boolean" to enable or disable the action
hello there for me is working. thanks so much!
in "Snapshot canvas" the default value is PNG extencion. just change to JPEG like in php file and it works!!!
i am reading about canvas. i what something to crop a image
hello I was wondering what the best method to select a portion of a sprite and save for more late used.
thanks
hello i am trying to create an upload form. way to learn the best way to send and register to access images. ajax? json? php mysql?
I'm afraid to use array is slow? if i have a lot of images? thanks for the feedback
hey!
DUTOIT just to say thanks because i was looking for something look a like.
thanks from portugal weee