Kittensroar11's Forum Posts

  • So it looks like in the screenshot posted above, it's disabling it for 3 seconds, then enabling it again. The double jump that is. So if you are in the air for longer than 3 seconds and happen to hit your key for jump, then it will perform the double jump. That may be why the double jump seems hit or miss right now?

    I am still going to try this one though

  • Thank you for replying so quickly I have an edited script now just realized it (pics at bottom) if you would like some game play of the problem please ask

    (pic of standing up special)

    (pic of jumping up special)

    (pic of resetting the jump power back to normal)

  • Easiest way to do that would be to run a check to see if the player is in the air. There is a condition for "Is Jumping", or invert "Is on floor" to check to see if they are not on the ground/platform.

    Yeah saddly this is not work is their a way to make my player be able to jump mid air becuase that might work

    (the way its working is somtimes it does jump mid air and sometimes it does not for some reason)

  • I will try it and respond if it worked

  • I have this script for a fighting game (like smash) and I have a working up special but the problem is I dont know how to make this work mid air since it is just a normal platformer sprite can someone help me figure this out

    (pics of script)

  • thanks ill try that and if i got a problem ill be sure to ask

  • I'm pretty stuck so I'm trying to make a turn based rpg for online multiplayer and i just want a way to assign a player 1 and 2 so it can decide who goes 1st or who chooses there monster 1st sort of like a online Pokémon game but there not Pokémon and you choose a fighter/Pokémon at the beginning. (I'm new to online games too xD)

    (just for reference)

  • im very sorry for me it kept crashing i didint know it was still posting

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  • so im making a survival game ik 2 problems in 1 day but getting to the point i would really like it if when you move the mouse the sword spins in that direction on the character mirroring the character if it is on another side of the spectrum. (just for example pic of what i want it to be like)

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  • I really just want to know how I would go about this im making a survival game that is top down and I want randomly generated worlds how would i go about this I tried with a bunch of sprites it was hard to say the least

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  • Please someone help with this it runs fine testing but the second i go into fullscreen THE FRAME DROP MY GUY please someone help

  • please if you know how can you help me i have been wanting to do this for a while idk know the difference between ray tracing and ray casting i just basically want a 3d game