jobel's Forum Posts

  • I bookmarked construct.net/beta

    And yesterday I click it and it brings me to editor.construct.net and says "You are on Update 142.2 there's a new update 148". So I retap the link thinking I did something wrong. Why isn't it sending me to the beta version??

    It took me a few minutes to understand that there was a stable release and now the beta and stable are synced.

    no offense, but this system is confusing at best! be wary new users!

  • But it has certainly forced me to open new topics on the forums, and that waiting, or should I say, hoping for a reply can be a not so fun experience. I mean, you stumble across a problem and want to solve it preferably before the days end so you can move on with your project.

    Fortunately there are many helpful people here on the forums, who basically help for free. But your argument has made me think just now; should it be the community to carry the burden of customer service?

    Ofcourse, without a thriving community, when the manual would be lacking, the forums can be really helpful. Although I don't feel the manual should be lacking in the first place

    I VERY much appreciate all the people in the forums, they are what make Construct what it is...

    It's also why I try to give back as well. I'm always hitting "unanswered topics" to help out with easy questions I know the answer to, to help promote the community.

    The information the manual is lacking is spread out in these forums (and Ashley's blogs). When I was still new to Construct and the forums used to go down (which they did a lot in the past) it was like I was flying blind! The Construct Team should tend these forums with TLC.

  • I do have to admit I agree partly with you. In any case, was just trying to help.

    no worries, I appreciate it... I wasn't saying yours was a blow-off response. It was directed at the Construct Team. I've just seen this advice more than once. I just want the forums to be easy to use (aka functional) and having better doc would be one way to improve things. In the doc under 'Create Object', there's about 1 sentence of information...they gotta do better than that. I know they don't want to spend the time/money on it and in the past they have gotten away with it because of the forums, but these new forums aren't the same - I only know through experience. In 2013 the forums taught me everything I now know about Construct. I used that search like it was my bible...

  • Eren yes I am using the one you converted.. but it's not the plug-in. It is my mistake.

    in ES Sheet 1 - I load the CSV

    in ES Sheet 2 - I loop through the CSV until I get 10 random names

    Sometimes when I hit "Preview" and it loads ES Sheet 2 without going into ES Sheet1. So it infinitely loops since the CSV is empty.

    thanks for being concerned though!

  • AllanR

    I think that should work fine. It never occurred to me to try that, but it follows the rules. Eventsheets are executed top to bottom.

    true, they run top down but I'm just worried if I have a lot of sub events that take time to run, that the next Start of Layout will happen before the Actions of the first finishes.

  • AySquirrel / AllanR no my example isn't how I was using it practically. In reality I am looping through newly created sprites and setting instance variables based on other information that I don't have at the time of creation... hence needing to loop after the creation loop.

    my example was just a test to see if it would run and the quickest way to see it was to spawn another object. If you put Event 4 as a sub event of Event 1 (under Event 2) it will yield no results.

    sorry about the confusion.. in my attempt to be clear I just ended up confusing people!

  • better yet, instead of fixing the search, Tom can't you just get an intern to watch the forums and update the doc when some question that isn't answered by the doc gets answered (by the community)? and/or add example code with screenshots?

    Because here's a question I had to ask the community and someday some poor sap probably won't be able to find it!

    construct.net/en/forum/construct-3/general-discussion-7/create-object-rule-143726

    because it wasn't in here:

    construct.net/en/make-games/manuals/construct-3/project-primitives/events

    or here:

    construct.net/en/make-games/manuals/construct-3/system-reference/system-actions

    or here:

    construct.net/en/make-games/manuals/construct-3/project-primitives/events/sub-events

    I would have expected this information to be in one of these 3 places. Maybe it's somewhere else? I don't know... I did a search in the doc on "Create Object" which is where you would expect to get this information. but this is one of those situations where the Forum search wouldn't help, since I couldn't remember the rule and had no idea what words to even search on but I knew there was something about it having to do with Create Object or Events or picking etc... but searching the forums and the doc yielded nothing.

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  • thank you Ashley and this fixed it, I just reproduced the crash.

    to make it crash, all I did was load a table in one Event Sheet (I used the CSV addon) and then I loop through the table on a different Event Sheet. Because the loop is looping until it finds something, it goes indefinitely because the table is empty since I accidentally started my Preview on the wrong EventSheet and not on the one where I load the table.

  • AllanR thank you!

    so I need to do another top-level, so I tried another OnStart of Layout and it worked! thanks!

    I really needed to do this code in On Start of Layout, I already have a bunch of timing things that happen after the layout starts, it would have been a pain to add in extra time just to be able to loop through those newly created object in the game loop.

    however this double onStartofLayout seems like a loophole... do you think its okay to do it this way? Any chance of them both running simultaneously and screwing things up?

  • yes I always hear this from the construct team...goto google: site: construct.net/forums xyz ...which honestly is such a blow-off response.

    As far as I'm concerned the website is part of the $99 per year we are all paying for...being able to find information fast. The current Documentation is a fraction of what it should be, there are no examples like GMS2 has.. the forum was the only way you'd figure out things, and now it's not nearly as functional as it used to be.

    If the search always sucked, then fine, I probably wouldn't complain, but it used to be fine and now it's unacceptable.

    I guess I bring it up because it annoys me but I also want to help the community and make everything more useful for everyone. I also teach construct and my students can never find anything on the forums mostly because its not user-friendly...but it didn't used to be that way, in 2017 it was a lot better.

  • that's what I mean.. 3 topics and only 20 threads? in 10 years of construct?? is that right? I can't imagine that no one else has wondered about it or had a question about it.

  • In the process of troubling shooting some code I mistakenly started on the wrong layout that initializes data for my while loop. So it went into an infinite loop... which then crashes my game preview AND the C3 editor and I lose my changes.

    In C2 this was never a problem, the worst that could happen is that Chrome would crash.

    Is there any plans to fix this? It's pretty bad to have the entire app crash when you make an error.

  • What is the rule about creating a new object? I can't find it anywhere in the doc.

    If On Start of Layout I create 10 objects then the next event I put For Each for those new objects..it doesn't work.

    I think it has to go through the sheet once or something?

    Basically what I'm trying to do is to create a random level, I do it in Start of Layout, but then I need to go through separately modify them based on a different table. I would like this all done in Start of Layout, but its not working and I'm pretty sure it has to do with this rule. Anyone?

  • thank you that helped!

    who knew a '+' would fix that? is that documented somewhere? if so, I never saw it.

    EDIT: still didn't really find what I was looking for.. only 1 or 2 threads on key bindings, there has to be more...

  • Tom of course, I tried everything.. the date filter only lets you go back 1 year. So unless your issue was posted on in the last year you are flat out of luck, or else check 10 years ago and go through it all.. :(