jhjconstruct's Forum Posts

  • Here's our goal:

    via AJAX we retrieve a .txt. file, append an additional string/record to the .txt file and then save the updated .txt file.

    We know how to retrieve and search the .txt file using AJAX. We're having the problem in appending the .txt file and resaving it.

    Thanks in advance!

    Tagged:

  • We are developing a tournament bracket game where players have to be assigned to games. Does anyone have instructions or a capx (definitely preferred) of pairing players for a game? The idea is instead of players showing up on a list and choosing one another, we assign them and notify them of their pairing and then assigning them a room to compete.

    All feedback is welcome, including concerns, hints, trouble spots, limitations, etc.

    Thank you!

    Tagged:

  • Thank you, InDWrekt. This has been incredibly helpful!

  • I would like to incorporate a date function into our project which sets a future date and time for a certain activity to be completed. Suggestions are much appreciated and thanks in advance.

    Tagged:

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  • Anyone familiar with a capx or plugin for incorporating tournament brackets into a game? I would like to incorporate tournament brackets into our project and was wondering if anyone has created one?

  • Thanks Faqro.

  • Do they have rights to the underlying code (javascript), which I also understand may not be executable, but it is still assembled.

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  • Do the game creators own the code of their games or does Scirra own it? And if the game creators own the code, does Scirra have any legal or equity rights in the game?

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  • If I am running a game on a server (which is also the host) and the players only play the game while on-line and connected to the server, do I need to use the multiplayer object? If the server is constantly running then the players could have separate Sprites and using instance variables/UID accessible only accessible with players using their UserID and password.

    Does this make sense? My goal is to keep it as simple, secure, as possible. The game isn't particularly heavy when its comes to computing power.

    Thanks for any feedback.

  • If I am running a game on a server (which is also the host) and the players only play the game while on-line and connected to the server, do I need to use the multiplayer object? If the server is constantly running then the players could have separate Sprites and using instance variables/UID accessible only accessible with players using their UserID and password.

    Does this make sense? My goal is to keep it as simple, secure, as possible. The game isn't particularly heavy when its comes to computing power.

    Thanks for any feedback.

    Tagged:

  • Nevermind. I reduced the length of my variables and the columns are fine now. I tend to use very descriptive variables.

  • Ashley. Thanks for the update.

  • When I debug my sheet, in the Inspector window the Global Variable Column is overlapping the Current Layout Column which is preventing me from reading the values of my Global variables. Same issue shows up whether I use Chrome or Firefox. Any suggestions?

  • Thanks koss!