IndieGroup's Forum Posts

  • I'm working on a game with grid movement. it is a simple cube per hour.

    I would like to let another cube connect and thus make a multiplayer using photon.

    Could someone induce me some tutorial to help me, that has contruct 3 and photon together?

    thanks

  • Maybe there is a problem here, in this example gif I took the example of the multiplayer construct so that there are no mistakes in the programming, I applied the grid movement to the character, I changed the pivot point of the character to the top-left leg, I disabled the mouse and started the game and the game remains lagged!

    My theory is that gride behavior doesn't work very well with construct multiplayer.

    Could anyone test and say something about it?

    i.imgur.com/9oifwAg.gifv

  • I'm doing some tests with the multiplayer behavior of construct 3, in this test I have a maze made with the tilemap and a simple square sprite being my player, this player has grid movement with W, D, S and A.

    I built my code as in the example of multiplayer of construct 3 the one that has two players with lasers.

    you can see in the gif below the delay mentioned, I don’t know it can be tested with several friends but this lag is always seen no matter the host, my grid is 32x32!

    What can it be? maybe the size of the sprites?

    Gif

    i.imgur.com/1aQ7tpo.gifv

    in case you want to explore my project below the link

    drive.google.com/file/d/11jWl4KGl1z3BS_b2t1h52e9xxYwByFsu/view

  • got any answer for that?

  • any solution to display pdfs in construct 3? and that works on android?

  • any solution to display pdfs in construct 3? and that works on android?

  • Same problem here

  • Have you tried a simple Text object? You can style it with BBCode. Vertical scrolling can be done with Drag&Drop behavior. If you need more advanced scrolling, there are lots of examples on this forum.

    I do not want to choose this solution, because it is not simple, come on guys there must be another way to do this!

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  • I am creating a simulator, in this simulator I intend to put a text manual on some screens.

    My manual is quite extensive so it should be scrollable like a pdf that you usually read around.

    My attempts to display the text (remembering that my simulator must work on both web and android).

    1. I tried to use the iframe by placing a link to a new page on google sites where my texts were, but it didn't even load on android.

    2. In this attempt I created an html file and tried to display it in the iframe, but again it didn't work on android. (ignore the overlapping buttons, this is another bug of the construct)

    3.this attempt consists of me trying to display a pdf in the iframe everything worked in the preview! but the apk didn't even install on android for the simple fact of having a .pdf file the project simply broke on android.

    I would very much like to display an amount of scrollable text for reading, does anyone have any ideals of how to do this in construct3?

  • I only want to show at first opening this sprite with an infamous, where there is information of privacy policies and terms of use. If the user clicks "aceitar" he will not see the next opening.

    what I already did:

    layoult start checks if array.at (4,0) = 0

          if yes displays privacy policies

    if array.at (4.0) = 1

         if not it does not display privacy policies

    if you click "aceitar" set the value of array.at (4,0) to 1

    but this does not seem to work apparently checking array information happens even before the array loads.

    Does anyone have any other suggestions for making a confirmation request.

    Tagged:

  • any possibility of implementing "Native Advanced" or "Native Advanced Video" ads?

    From what I saw I have options to put various sizes of banners but none behaves like native someone already did? or does the construct have plans to implement?

    Link native ads developers.google.com/admob/android/native/start

    Tagged: