igortyhon's Forum Posts

  • There will be no hangs, the worst thing is that two objects may be created.

    Of course, you can create a protection, for example, check for the number of objects or limit the number of attempts to create an object.

    But yes this is not a good solution, because the created objects may be unnecessary.

    There is another option to define random coordinates on the object and pick the object by them, if the expression is true then only then create an object there.

  • There is another method if your object is different from a square.

    You can spawn an object like this and check if it overlaps the spawn field, if so, leave it, if not, delete it and try to spawn it again. It is convenient to do it through a function. For example, you can create pimples on the face where the form of of collision is complicated.

  • for x random(Sprite.X-Sprite.Width/2,Sprite.X+Sprite.Width/2)

    for y random(Sprite.Y-Sprite.Height/2,Sprite.Y+Sprite.Height/2)

  • I have a sprite that on fired, repeats RANGE times. it adds 1 to the width each time it doesnt hit a solid, I would like to make this bounce off of walls

    Check out this example about bullet steps, so you don't miss collisions at high velocities. Put solid for the wall, and solid bounce for the bullet.

  • Didn't have any problems, first time watching some youtube video.

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  • This is the second thread on this issue.

    construct.net/en/forum/construct-2/how-do-i-18/painting-look-player-181534

  • What am I supposed to do with that file..?

    I didn't notice the question was in the Construct2 thread.

    But you can open this file in Construct3 and see the mechanics.

  • This is a simple example, I think someone who knows math well can improve the formula.

    File *.c3p

  • I regularly look at the examples and what asets there are (green in the screenshot). When I started learning the engine I often looked at documentation and help (yellow on the photo). I also watched youtube, but I didn't save the links, it was a long time ago.

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  • Anything you request can be done. But it is already a job for you, not just an answer.

    --You can familiarize yourself with a huge number of standard examples and look additionally on this site.

    --If you want you can make a technical task and post in the right section of the forum, there are people here who take orders.

    Great product. Insane pricing model.

    --That's the price of a beer or a café with a girl. There are regional prices, I don't understand.

    --For this money I get constant updates, easy builds, quick bug fixes. Unity has had bugs for seven years.

    --I like that the engine is very lightweight and quick to start.

    --I like that builds are lightweight, suitable for web or mobile.

    --I love the transparent monetization model when you pay and get a quality product. Of course it's good to pay once, I also like this model, but this product is constantly improving and the engine has its own servers for building, so the team should have monthly sponsors.

  • I already realized after downloading that you have Construct2. I don't remember which behaviors are there, so I did it through 8-directions and they were definitely there.

    Here is an example that can be opened in the free version of Construct3 and run and a screenshot.

    File c3p

  • no access